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BIT   [2011]

BIT Released by :
DaCapo

Release Date :
25 April 2011

Type :
C64 Demo

AKA :
Bunnies in Trouble

Released At :
Revision 2011

Achievements :
C64 Demo Competition at Revision 2011 :  #2

User rating:********__  7.8/10 (13 votes)   See votestatistics

Credits :
Code .... Karoshier of DaCapo
Music .... fieserWolf of Metalvotze
  SIDWAVE of Ancients
Graphics .... Sampaguita of DaCapo


SIDs used in this release :
Bunnytro(/MUSICIANS/S/SIDwave/Bunnytro.sid)
End Credits(/MUSICIANS/S/SIDwave/End_Credits.sid)
Valerio(/MUSICIANS/F/FieserWolF/Valerio.sid)

Download :
http://csdb.dk/getinternalfile.php/97246/Bunnies_in_trouble.d64 (downloads: 1012)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Sampaguita on 29 April 2011
Thanks for all the nice comments. I liked creating the demo very much, even though some pretty much unexpected things happened, which took some time to fix. ;)
Sadly I accidently used a slightly outdated version of VICE when syncing the video and the music, so it's not perfectly in sync as it should be. I think I will have a second look into it.
User Comment
Submitted by Wile Coyote on 29 April 2011

Good vibes from this screen.
I liked the animations.
User Comment
Submitted by Karoshier on 29 April 2011
Thanks for all the nice comments!
@DeeKay: LOL That would be awesome! But it would also bring away a lot of fun from us coders. :)
Seriously, rest assured that the tool you have (not really) seen continues to be under development. At the moment it is not mature enough to release it (it's even missing cut-copy-paste functions), but stuff is slowly getting added. At present it is meant as an omni editor for everything graphics on the C64, but the road to that target is pretty long.
About the sideborder editor, what did you exactly have in mind?
User Comment
Submitted by Yogibear on 29 April 2011
Good music and fun stuff!
User Comment
Submitted by DeeKay on 28 April 2011
The really interesting thing about this production is the Demosystem that Karoshier made for PC, it's got a timeline etc so you can make your own bitmap animations streaming from disk. I think this could be a good starting point to make a proper PC-based demotool for c64, highly modular with modules for common and custom effects (display bitmap, FLI, charscreens, scrollers, rasterbars, compound/dysp-multiplexers etc) and with a graphical view of the memory allocation and rastertime at any given time in the timeline, with an IRQ-loader that automatically calculates how long it takes to load things... Ah, dreaming... What about that sideborder editor? ;-)
User Comment
Submitted by Viscid on 26 April 2011
A nice small demo dedicated to the breakpointseries with interesting moments. Let the chocolatebunny strip ;)
User Comment
Submitted by Jak T Rip on 26 April 2011
Ha! I'm the first one to comment this wonderful release! An honour... First of all, thanks for rescuing the c64 demo compo. This demo is maybe not a shocker in the original sense, but for a firsty it is better than I would expect plus it has two things I personally rank very high:
a) humour and
b) cuteness

Apart from that it features great musics, nice animations, and above all: rabbits of the best possible kind.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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