Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Ze bramblebee   [2014]

Ze bramblebee Released by :
Genesis Project [web]

Release Date :
16 February 2014

Type :
C64 Graphics  (FLI)

Released At :
Datastorm 2014

Achievements :
C64 Graphics Competition at Datastorm 2014 :  #1

User rating:**********  9.5/10 (47 votes)   See votestatistics
**********  9.8/10 (17 votes) - Public votes only.

Credits :
Graphics .... redcrab of Genesis Project, Goin' Sideways

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 22 February 2014
This is seriously the best Ze bramblebee I have seen in my entire life!
Compared to times when I said 11/10 I must now say 13/10.
User Comment
Submitted by pby on 18 February 2014
Love that style! Awesome!
User Comment
Submitted by Archmage on 17 February 2014
I think these are some of the most intelligent pixels I have seen on the c64.
User Comment
Submitted by grip on 17 February 2014
Really nice. Great AA and use of colours.
User Comment
Submitted by Sounx on 17 February 2014
Incredible. Love the way the wings are drawn. With a few clouds or something in the sky, this would've been 10 easily.

As it is, I settle for a 9. Wanted to give an 8 because of the empty sky, but I happen to like animal pictures... So there you go. :)
User Comment
Submitted by Oswald on 17 February 2014
why FLI ? because of the ammazing antialias which makes it feel like hires. very professional non c64ish look and feel here. sharp, still so smooth.
User Comment
Submitted by Magnar on 17 February 2014
Nice and humorous motive. But why FLI? I honestly thought this was made in standard koala format when I saw it on the big screen.
User Comment
Submitted by Jok on 17 February 2014
great work!
User Comment
Submitted by Yogibear on 16 February 2014
Awesome!
User Comment
Submitted by Ksubi on 16 February 2014
Outstanding as usual <3
User Comment
Submitted by Bamse on 16 February 2014
Great!!
User Comment
Submitted by celticdesign on 16 February 2014
Uber! <3 Redcrab <3
User Comment
Submitted by Hoild on 16 February 2014
This and Yarr!!! are extremely refreshing and nice to see.
User Comment
Submitted by Cruzer on 16 February 2014
Outta this world!
User Comment
Submitted by Jammer on 16 February 2014
Clarity and incredible skillfully defined shapes - Redcrab in the flesh ;)
User Comment
Submitted by hedning on 16 February 2014
Fantastic!
User Comment
Submitted by Zyron on 16 February 2014
You always make the most fantastic graphics!
User Comment
Submitted by v3to on 16 February 2014
thanks for this lovely piece.
User Comment
Submitted by Shine on 16 February 2014
A flying zebra! :) The idea is a straigth 10, but space of unused place is not very good. I can give (only) a 8, but this with love. :)
User Comment
Submitted by Burglar on 16 February 2014
FLI is back \o/

excellent theme and superb technique. best in compo
User Comment
Submitted by psych on 16 February 2014
No words to explain how much I love this!
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (21)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.089 sec.