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UWOL - Quest for Money [2010] |
Website :
http://www.mojontwins.com/juegos_mojonos/uwol-quest-for-money-c64/
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Lobogris on 1 November 2010
| A simple but extremely addictive game, full of nice little touches and a charismatic little mole as the main character. Good work Wood! ;) | User Comment Submitted by TheRyk on 27 August 2010
| Just btw/in case, further versions or *whisper: "cracks"* are planned: Though my own last highscore screen/saver was not famous for its stability, sth like a hiscore screen would be nice, I daresay. :) | User Comment Submitted by enthusi on 26 August 2010 User Comment Submitted by Jak T Rip on 22 August 2010
| My deepest respect to all involved. C code for speccy in itself is kinda weird, and speccy C code transferred to C64 is even more and surely was not an easy step to take. Respect also to na_th_an and the mojon twins in general. So many great releases and really up to different platforms. And seeing C64/8bit activity from Portugal is additionally cool. | User Comment Submitted by www.gb64.com on 21 August 2010
| Great release! Could you also provide a file with the nice loading screen? | User Comment Submitted by Algarbi on 21 August 2010
| ATTENTION! Final version uploaded. There was one room where one of the baddies had an erratic movement. I have now played all the rooms and all are ok. Enjoy! | User Comment Submitted by Sledge on 21 August 2010
| Brilliant! The game play is great and addictive. Good looking graphics too. | User Comment Submitted by The Shadow on 21 August 2010
| This game deserves every bit of credit. The style and quality are very similar to the games being released in 1991. Outstanding :) | User Comment Submitted by Hoild on 20 August 2010
It sure looks really awesome good, congrats!
But does it play good? Gotta try soon! | User Comment Submitted by Th3_MAD_Sc1ent1st! on 20 August 2010
| What a really nice game this is! Very arcadey of quality IMO. :) See if I can complete this one someday.. well done from the coders! | User Comment Submitted by Groepaz on 20 August 2010
| conrad: this kind of "minor" fixes are even explicitly covered by the rules =) | User Comment Submitted by Conrad on 20 August 2010
| *Sounds of moderators come marching in to debate about re-uploading a fixed version* | User Comment Submitted by Algarbi on 20 August 2010
| Thank you all for the nice comments. I have uploaded a new version of the game as the end pictures sometimes didn't display well.(Thank you Josepzin) | User Comment Submitted by Thierry on 20 August 2010
| Great! , quality game, keep it up ! | User Comment Submitted by josepzin on 20 August 2010
| Good work!!!! Great game & great conversion :) | User Comment Submitted by Jazzcat on 19 August 2010
Very nice! One I need to convert to the real machine as joystick is best!
Medicus: cracking is illegal. | User Comment Submitted by grennouille on 19 August 2010
| Quality game! Very nice... And NTSC playable! | User Comment Submitted by TheRyk on 19 August 2010
High quality game release!
Respect, keep 'em coming! | User Comment Submitted by Medicus on 19 August 2010
Where's the Onslaught-crack?
| User Comment Submitted by Richard on 19 August 2010
Nice game ... I noticed a tape icon on the bottom left of the screen, where there's a loading picture. Any chance of uploading a .tap of this game as well, or is it planned for a commercial label? :)
My turn to release a new game next week ;) | User Comment Submitted by Groepaz on 19 August 2010
"dont like the controls, cant jump over enemy when there's only one block room above it."
thats part of the gameplay =) think different, use the left/right borders. | User Comment Submitted by Oswald on 19 August 2010
| dont like the controls, cant jump over enemy when there's only one block room above it. also it executes the jump sound even if you dont jump coz your head is blocked. | User Comment Submitted by Tom-Cat on 19 August 2010
Wow, just WOW :) Was a fan of the speccy version before and when I saw it on the first page I thought it was gonna be a straight port. But no - overlayed sprites, multicolour backgrounds, great sound... just a really nice conversion that really shines. Speccy version was good, but this one is GREAT! :)
btw. I know the Mojons use the same engine for all of their games, so there is hope that more of them will be converted to the C64 :) I hope I am right. | User Comment Submitted by NecroPolo on 19 August 2010
| Great stuff in the game all over and good soundtraxx by Conrad. C'grats! | User Comment Submitted by Skate on 19 August 2010
| amazing game! I just finished 34 rooms and it was over :) | User Comment Submitted by Ksubi on 19 August 2010
| Fantastic work! Nice Job! Double thumbs up! | User Comment Submitted by Algarbi on 19 August 2010
| The original C code of the Speccy version was coded by na_th_an, I have adapted that C code and created a library of assembler functions to use with it. The game has the exact same "bugs" of the speccy version and perhaps some others I have introduced. :) | User Comment Submitted by JCB on 19 August 2010
Very nice, didn't expect anything less from those Mojon boys :)
Gfx are credited to NA-TH-AN on the credits screen. | User Comment Submitted by Frantic on 19 August 2010
| Nobody made the graphics? | User Comment Submitted by Groepaz on 19 August 2010
| wow. just wow. that was unexpected. very nice and solid little game. thumbs up! |
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