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Sonic Dreams   (SCD)


Founded by :
KnightCoder & Jaja on 12 June 1998

Dissolved in :

Group Type :
Demo Group

User rating:awaiting 8 votes (8 left)

All Members :
A Life in Hell   (ex) (1998 -> 1999) .... Coder, Musician
Coolchar   (ex) .... Graphician
Fuzz   (ex) (9-1998 -> 1-1999) .... Coder, Graphician, Musician, NTSC-Fixer
Hootie   (ex) .... Diskmag Editor
Jaja   (ex) .... Co-Organizer, Coder
KnightCoder   (ex) (1998 -> 1999) .... Organizer
Local H   (ex) .... Coder
Mermaid   (ex) (9-1998 -> 8-1999) .... Coder, Graphician, Musician
Nameless   (ex) (1998 -> 1999) .... Coder
Naphalm   (ex) (9/9-1998 -> 1999) .... Coder, Graphician
Odi   (ex) .... Musician
Q Branche   (ex) (1999 -> ) .... Coder
Rat   (ex) (1999 -> 1999) .... Graphician
ROJ   (ex) .... Swapper
S.U.C.K.   (ex) .... Graphician, Musician
Shortie   (ex) .... Coder
Skate   (ex) (1998 -> 1999) .... Coder, Diskmag Editor
Solknight   (ex) ( -> 1999) .... Musician
The Falcon   (ex) .... Coder, Organizer
Troop   (ex) (1998 -> 1999) .... Graphician, Swapper
Uzzy   (ex) (9-1998 -> 4-1999) .... Coder, Graphician, NTSC-Fixer
XL   (ex) .... Musician

Releases : (6)
DownloadAquarium ... 1999 One-File Demo(#2 C64 Demo at The Convention 1999)
DownloadSCD-R64 ... 1999 One-File Demo
DownloadXmas-98 ... 1999 One-File Demo
DownloadDisco ... 1999 4K Intro(#?? C64 4K Intro at Driven 4k Compo 1999)
DownloadSonic Power ... 1999 Graphics Collection
DownloadChristmas Demo ... 1998 One-File Demo

User Comment
Submitted by Derision on 7 March 2022
Lord, this had the potential to be an amazing group. Mermaid, ALIH, Fuzz, Naphalm, Local H... ehrm... me... like, a collection of legitimate scene talent that went nowhere because of some questionable organization. I think KC got ahead of himself a bit. I still have the "Official History of Sonic Dreams" that he asked me to co-write and edit when the thing was only still, like, two weeks old.

I did some graphics that never got used because I was probably the least talented graphician on the team at that point, after which most of my attention was focused on teaching Shortie to code until even that fizzled and I just walked off to go focus back on RPG. I think my only actual contribution was an "Uzzy says 'hi'" in the scrolltext of one of Mermaid's demos.

Still, I take some solace in the fact that for a small moment, I was in a group with some absolute alumni of the C64 scene.

User Comment
Submitted by A Life in Hell on 17 December 2006
Originally formed as sonix, however about, uhm, a month in I think, KC actually realised that people might get confused with the group Sonix Systems, and so changed the name to Sonic Dreams.

The group itself had some cool people, but overall the entire thing was a mess, and doubly so when KC had to step out and The Falcon tried to lead the crew. I don't think anyone was surprised when it all fell apart... but that's a story for when I'm feeling more verbose!

I did two things of note while I was in SCD, neither of which i had anymore. A 4k demo that I entered into the driven 4k competition in 1998 - containing a bumpmapper, a plasma, and a bumpmapped plasma - and a pc (dos/linux) based c64 painting tool called "teddy painter" - along with three logos, and one fullscreen pic. Again, none of which I have anymore.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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