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The Art Project Studios   (APS)

Founded by :
Seytan, Mistadobalina & Roop in March 1993

Group Types :
Demo Group, Game Development Group

Base Country :

Trivia :
had The Lords and Gosh as subgroups and later these two were dissolved and merged into APS.

The story began in late 1992 when Marc Teufel (Pleinfeld/Nürnberg) and Sven Bastrop (Jever)
build up a group called The Lords . Under "The Lords"-Label two
demos (see "Demos") were done and also the game "Brainstorm" was planned but never finished.
In that time, Marc got to know Hani Hawel (Lehrte/Hannover) who was
leader of the group
Gosh . While having some funny time in swapping lots of disks between
Pleinfeld and Lehrte and
wasting hours by discussing senseless things about the C64 on the phone, Hani and Marc became two big
friends and after six years this friendship is still alive!

In the beginning of 1993 Hani and Marc decided to do a co-demo between "The Lords" and "Gosh" and so we started to work on "Peace - The Demo".
"Gosh" and "The Lords" were working more and more together so it happened on the "Lords/Gosh Hannover Meeting 93", Sven, Hani, Sascha and Marc organized in Hannover,
that we let our old groups die because we wanted to be in ONE group! Marc came up with the name
"The Art Project Studios"
and all loved that new groupname - So in March 1993 APS was officially
founded by Marc Teufel, Hani Hawel and Sascha Schmundt (Sven Bastrop left because he wanted to concentrate
on his "political" career).
1993, in fact, was a year of lazyness because no games, no demo and no tools were produced. Instead we held
"The Pleinfeld Meeting" in July 1993 on wich Hani Hawel, Sascha Schmundt, Peter Reinelt and Marc Teufel
had lots of fun with all that "Who can eat the most pizza competition??" and
"Very Special Tour through Nürnberg -
pure!" things.

At the end of 1993 Marc got in contact with Matthias Kramm (today everybody knows him as Quiss/Reflex) and
they began to swap disks, too. Finally Matthias joined the Studios and both, Matthias and Marc wrote the
very first APS-Game "Mühle" which was finished, I think in February 1994.
Matthias and Marc met first time on a little meeting in Weissenburg and after coming home from the cinema
Matthias and Marc decided to programme a demo which should be later known as
"Made in Heaven". Matthias had
problems in coding this demo at Marcs Place and suddenly he said "Marc, I will finish it in Munich! I need my
MK 6! Your Final Cartdrigde suxx like hell!" And he did. By the way, our demo "Made in Heaven" won the
GAME ON Democompetition (GAME ON was a german computer magazine).
Marc also contacted Tufan Uysal (Duisburg) who just released 2 games under his old (fake-)Label "Taffan".
Tufan also joined the Studios. PVCF/Reflex from Dresden (no real name, sorry!) contacted Matthias because
he saw his game "Nova" and wanted to ask him if he could compose the soundtracks for his future projects.
Funnily enough, Matthias and me just planned to contact PVCF because we liked his music!

No doubt, in the years 1994 and 1995 APS was a successful computer group. Marc reached at the
"Best-Graphician-Charts" Place 19, Matthias and PVCF were getting more and more successful with
their scenegroup Reflex and Tufan joined the famous demogroup "Smash Design" as 2nd group. I think
Tufan is probably a person who would never leave ART PROJECT really because he always saw himself as a part
of APS the same way as Hani and Marc did. Sad but true, some members
of APS were not
thinking this way and forgot APS more and more. In that time, I think it was the beginning of 1996
a cool guy named Stefan Andree (Frankfurt) wanted to join the Studios. Everybody wanted to let join him
but Matthias was against a joining of Stefan and as the Rest of the Studios finally let join Stefan, Matthias was
angry. Sadly enough Matthias sabotaged the "APS Meeting 1996" in Pleinfeld and Matthias and Marc
got a quarrel and the friendship broke down. This was the beginning of the end. Matthias and PVCF left the Studios and the contact broke down.
Tufan, Stefan and Marc did the last productions : Oracle 3, Ice Mania, Trooze and Fire and then APS stopped
on C64. Marc stopped his C64 activities as well as Hani Hawel and Sascha Schmundt.

In 2023 SoNiC, Quiss and Seytan revived the group. Goal is not to make demos, for this we are in our scene groups. Goal is to make games and to motivate others to follow this path. Retro-Coding, Composing and Pixelling - just for the fun and non profit.

User rating:awaiting 8 votes (8 left)

All Members :
Quiss (1994 -> ) .... Coder, Organizer
Seytan .... Coder, Graphician, Logo Graphician, Organizer
SoNiC (2-1994 -> ) .... Coder, Musician, Organizer
Mistadobalina   (inactive) .... Coder
One   (inactive) .... (unknown function)
Amadeus   (ex) .... Musician
Carlos   (ex) (1993 -> ) .... Coder
Dgazz   (ex) .... Musician
Fanta   (ex) .... (unknown function)
Guru   (ex) .... Coder, Graphician
jetan   (ex) .... Graphician
Lupo   (ex) (1994 -> ) .... Coder
PVCF   (ex) .... Musician
Roop   (ex) .... Graphician
Scare   (ex) (1995 -> 1995) .... Coder, Graphician
TLF   (ex) .... Cover Designer

Releases : (45)
DownloadOracle III ... 2011 Game
DownloadCrazy Business Preview ... 1997 Game Preview
Download3 Years APS ... 1996 Diskmag(Released at Symposium 1996)
DownloadFire ... 1996 Demo(#6 C64 Demo at Symposium 1996)
DownloadThe Ultimate X-Tracker V3.1 ... 1996 Tool
DownloadThe Ultimate X-Tracker V4.13 ... 1996 Tool
DownloadThe Ultimate X-Tracker V4.13D ... 1996 Tool
DownloadX-Tracker V4.00 Beta ... 1996 Tool
DownloadTotally Freaked Up ... 1995 Music(#?? C64 Music at The Party 1995)
DownloadThomas Detert & Markus Schneider Music Collection (160 Tracks) ... 1995 Music Collection(Released at The Party 1995)
DownloadTrooze ... 1995 Game
DownloadMemory-Vokabel-Trainer ... 1995 Tool
DownloadIce-Mania ... 1995 Game(Released at Game On Demo Competition 04/95)
DownloadUltra-Sonic-Noter V2.3 ... 1995 Tool
DownloadOracle III Preview ... 1995 Game Preview
DownloadBlack Quiz ... 1995 Game
DownloadPflopp ... 1995 Game Preview
DownloadTotaly Freaked Up ... 1995 Music
DownloadCyberball ... 1994 Game
DownloadThe Ultimate APS Menu-System ... 1994 Tool
DownloadThe IRQ-Loader-System V1.2 ... 1994 Tool
DownloadAPS - ToolDisk #2 ... 1994 Tool Collection
DownloadGeometric ... 1994 Game
DownloadOracle II ... 1994 Game
DownloadGeometric Preview ... 1994 Game Preview
DownloadWho Cares ... 1994 Demo
DownloadDinox ... 1994 Game
DownloadDisk Master ... 1994 Tool
DownloadInterlaced APS ... 1994 Graphics
DownloadMade in Heaven ... 1994 One-File Demo(#1 C64 Demo at Game On Demo Competition 06/94)
DownloadNova 2 ... 1994 Game
DownloadThe APS Family ... 1994 Demo
DownloadMuehle ... 1993 Game
DownloadDisk Manager V1.0 ... 1993 Tool
DownloadPeace - The Demo ... 1993 Demo
Slide Show Maker ... 1993 Tool
DownloadArc Doors Passwords ... ??? Misc.
DownloadCube Magik Passwords ... ??? Misc.
DownloadDark Caves Trainer ... ??? Tool
DownloadEndsequenz-Shower for Bobix ... ??? Tool
DownloadEndsequenz-Shower for Experience ... ??? Tool
DownloadEndsequenz-Shower for Oracle II ... ??? Tool
DownloadEndsequenz-Shower for Perplex II ... ??? Tool
DownloadReactor Trainer ... ??? Tool
DownloadSuper Nibbly Passwords ... ??? Misc.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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