Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Lost in Time   [2004]

Lost in Time Released by :
Covenant

Release Date :
9 February 2004

Type :
C64 Demo

User rating:awaiting 8 votes (2 left)   See votestatistics

Credits :
Code .... Honesty of Covenant
Music .... Danko of Censor Design, Fairlight
  EVS of 20th Century Composers
  GT
  Mc Lord
  Red
  Vip of 64ever, Padua, Raiders of the Lost Empire, Viruz, Warriors of the Wasteland
  Wacek of Albion Crew, Arise, WST
Graphics .... Alias Medron of Chromance, Padua, Samar Productions
  JSL of Covenant, Protovision


SIDs used in this release :
Catch the Dream(/MUSICIANS/W/Wacek/Catch_the_Dream.sid)
Da Groovy Madness(/MUSICIANS/W/Wacek/Da_Groovy_Madness.sid)
Dirty Sin(/MUSICIANS/M/Merken_Vincent/Dirty_Sin.sid)
Fusion Jazz 1(/MUSICIANS/T/Tjelta_Geir/Fusion_Jazz_1.sid)
Just 4 Parts (part 3)(/MUSICIANS/M/MC_Lord/Just_4_Parts_part_3.sid)
Nothing Special(/MUSICIANS/W/Wacek/Nothing_Special.sid)
Only Hate(/MUSICIANS/W/Wacek/Only_Hate.sid)
So-Phisticated III (part 1)(/MUSICIANS/0-9/20CC/van_Santen_Edwin/So-Phisticated_III_part_1.sid)
The Big Deal(/MUSICIANS/R/Red_Kimmel_Jeroen/Big_Deal.sid)
Wonderland X Introtune(/MUSICIANS/D/Danko_Tomas/Wonderland_X_Introtune.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by LordNikon on 9 February 2004
Just download the new bugfixed version of HokutoForce! Thx to Ian CooG!
User Comment
Submitted by der_ton on 8 February 2004
I liked it. The bitmap faders look good, and the circle-scroller too. And some of the musics made me stay a little longer, especially the intro!
User Comment
Submitted by tecM0 on 8 February 2004
ok, there are bugs but i still like
the demo. reminds me to my old MIPMAPBROTHERS times.

keep up coding honesty and giveashit on bad reviews.
User Comment
Submitted by Oxidy on 8 February 2004
This demo has too many bugs. Especially timing issues. The overall impression drops dramatically due to this.
User Comment
Submitted by blackdroid on 8 February 2004
Mixing space and restore hitting sure leaves me with a feeling of a buggy demo. most of the effects where small, and the scrollers where ugly.
User Comment
Submitted by cadaver on 7 February 2004
Hmm.. some parts required hitting restore to proceed, but at one occasion got the blue "ready?" screen instead.. IMO, not nice.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (6)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.092 sec.