Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Hyper Viper +D   [2011]

Hyper Viper +D Released by :
Onslaught [web]

Release Date :
4 July 2011

Type :
C64 Crack

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Trainer .... Slator of Arsenic, Onslaught, Onslaught-Antiques
Original Supply .... Jazzcat of First Blood Entertainment, Onslaught, Onslaught-Antiques, Vandalism News Staff
Linking .... Slator of Arsenic, Onslaught, Onslaught-Antiques
Docs .... Jazzcat of First Blood Entertainment, Onslaught, Onslaught-Antiques, Vandalism News Staff


Intro used in this crack:
DownloadOnslaught Intro by Onslaught

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Slator on 13 August 2011
both versions on antidote and tdd actually were tested on several real machines and emulators, those will work as intended. don't know where you grabbed your version. as there is no download link in here, I don't see a point in discussing that here. where did you get it and does that version work for sure?
User Comment
Submitted by DATA-LAND on 12 August 2011
Faulty crack - tested by user! :(
User Comment
Submitted by spider-j on 9 August 2011
okay, downloaded again. works. so must have been transfer error somewhere between internet, extracting zip and sd-card.
User Comment
Submitted by chatGPZ on 9 August 2011
thats interesting (and really strange, i dont see any obscure stuff going on anywhere, it really should work, always =D)
or wait, idea... try typing the Y for the trainers blindly, maybe the text is just not visible?
User Comment
Submitted by spider-j on 9 August 2011
strange. doesn't work on my second machine too. with neither 1541u nor mmcr nor nothing but 1541u standalone.
User Comment
Submitted by chatGPZ on 9 August 2011
it works just fine on my c64 (also pal c64c), using either mmcr or chameleon.
User Comment
Submitted by spider-j on 9 August 2011
also doesn't work on my real machine (pal c64c). hangs after cracktro. so i just freezed after trainer, made a backup with rr in vice and now it works :)
User Comment
Submitted by Exploding First on 7 August 2011
Cracked version doesn't work on real C64.
User Comment
Submitted by Heavy Stylus on 13 July 2011
A few words from Jamie Howard about this release.

http://www.rgcd.co.uk/2011/07/hyper-viper-c64.html
User Comment
Submitted by Tom-Cat on 11 July 2011
Kinda nice... but LDA #xscroll STA $d016 LDA #yscroll STA $d011 would make it so much more pleasing to the eye ;-)
User Comment
Submitted by Jak T Rip on 10 July 2011
Release available at Psytronik site. :) The download version costs about nothing.
User Comment
Submitted by Heavy Stylus on 6 July 2011
I actually live about 10 minutes walk from the guy who coded this - we went out for a few beers the other night ;)

It is a conversion of an MSX title that he used to play as a kid, and the first game he has ever programmed. He's currently working on another C64 game, and a 3D iPhone version of hyper viper that uses a very interesting perspective.
User Comment
Submitted by lemming on 6 July 2011
@Sixx gotta agree there, but the gameplay really starts at "fast mode" which is pretty nice and hectic :) all other gaming modes are a bit weak and the scrolling contributes to it.
Also this would definitely kick more ass if it had an ingame tune :)
User Comment
Submitted by grennouille on 5 July 2011
I don't see any difference either I choose PAL or NTSC mode. Have not tried it on the real thing through. @Deekay and some others: The download should be available here in a couple of weeks. This way Psythronic will do at least a little bit of money and will continue to release commercial c64 games!
User Comment
Submitted by Stainless Steel on 5 July 2011
So does someone need to "import" this release to csdb first?
User Comment
Submitted by St0rmfr0nt on 5 July 2011
Good work. Like it. I have the original but Onslaught was faster than myself (not been in the mood ;o)
The highscore file is missing on the original game, too.
User Comment
Submitted by Sixx on 5 July 2011
Could be a VERY nice game if the scroll routine were a little better. Is this some kinda' MSX conversion?
User Comment
Submitted by xAD on 5 July 2011
Mediafire ;-D
User Comment
Submitted by Cresh on 5 July 2011
Curious George asks:

If I upload it here, will it be deleted?
User Comment
Submitted by chatGPZ on 5 July 2011
"Release where?"
lol?
User Comment
Submitted by Sixx on 5 July 2011
At a warez site near you. Damn fine release, Onslaught!
User Comment
Submitted by DeeKay on 5 July 2011
Release where?
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (22)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (2)
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.087 sec.