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Swing It!   [2014]

Swing It! Released by :
Genesis Project [web]

Release Date :
9 December 2014

Type :
C64 Intro

Released At :
Intro Creation Competition 2014

Achievements :
C64 Demo Competition at Intro Creation Competition 2014 :  #11

User rating:********__  8/10 (40 votes)   See votestatistics
********__  8.3/10 (12 votes) - Public votes only.

Credits :
Code .... Shadow of Genesis Project, Noice
Music .... Stinsen of Genesis Project
Graphics .... redcrab of Genesis Project, Goin' Sideways
Text .... Shadow of Genesis Project, Noice
  Stinsen of Genesis Project
Charset .... Shadow of Genesis Project, Noice


SIDs used in this release :
Swing It(/MUSICIANS/S/Stinsen/Swing_It.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Richard on 2 January 2015
This is awesome
User Comment
Submitted by Beastifire on 2 January 2015
Swing it, Magistern, swing it!!
User Comment
Submitted by hedning on 1 January 2015
Yes. Stinsen is from another planet. <3
User Comment
Submitted by spider-j on 1 January 2015
After watching all the intros again and listening to SID on high volume I have to say: sound of this tune is totally awesome.
User Comment
Submitted by Doc Strange on 11 December 2014
What Doc said. Love big badass logos.
User Comment
Submitted by hedning on 11 December 2014
spider-j: Compression ratio is the interesting part for me. ;)
User Comment
Submitted by spider-j on 11 December 2014
hedning: what do you actually mean with "small"? I looked into memory. Code/data itself seem to reach from $080d to $3fd1. While running it also uses the standard screen memory at $0400. So it's using 15 out of the allowed 16K in terms of the compo rules.
Due to its data structure (i.e. color ram tables instead of a charset logo) it has a good compression ratio, that's true.
User Comment
Submitted by Dr.Science on 10 December 2014
Very nice! Actually one of my favourites in this compo. I really like that big ass logo!
User Comment
Submitted by STF on 10 December 2014
Cool design, excellent music. Great prod, no more to say.
User Comment
Submitted by Dr.j on 10 December 2014
What beff wrote
User Comment
Submitted by Count Zero on 9 December 2014
mostly what PAL said - sideborderingism would make this so much better. Apart this reminds me of something I have seen before on a different platform ... Atari?
User Comment
Submitted by Joe on 9 December 2014
Pal: You were quicker than me, just my thoughts exactly.
I do like the tendency in this, it just happens to lack some of those extras.
But I’m damaged from too many CONTEX demos anyway.
User Comment
Submitted by PAL on 9 December 2014
I really adore this one also.... If this was in sideborder it would be so massive and just right... I think you should try one version with black sideborders also... I am pretty sure it looks much better if that is the edge of the screen as the logo and scroller do not go in sideborder... just a thought from me because I really like it A LOT...
User Comment
Submitted by E$G on 9 December 2014
nice, I like the way Shadow code. Check also his works on other machines!
User Comment
Submitted by bepp on 9 December 2014
Nice little intro! Anything that comes with a new tune from The Stins is good in my book :)
User Comment
Submitted by Digger on 9 December 2014
Neat! The screenshot is a spoiler though!
User Comment
Submitted by Yogibear on 9 December 2014
Cool intro and great music!
User Comment
Submitted by hedning on 9 December 2014
But it is small! :)
User Comment
Submitted by spider-j on 9 December 2014
very nice tune! intro looks good, but not very creative.
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