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Released At :
Function 2017
Achievements :
WiLD Demo Competition at Function 2017 : #1
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by bugjam on 24 September 2017
Zip added including the original binaries. | User Comment Submitted by Copyfault on 17 September 2017
Excellent stuff!!!
And thx for sharing the "making of" of the party version. Was wondering how you set up the different projectors so the "inner" borders were hidden -> Vice+AVI-mixing-Tools to the rescue ;)
Isn't this a clear signal for the still acitve hw inventors to go for a proper video mixing gadget?? *hinthint* :) | User Comment Submitted by Moloch on 17 September 2017 User Comment Submitted by lemming on 16 September 2017
Good to hear what's up and that a final release is being worked on, tnx Scorpy. | User Comment Submitted by hedning on 16 September 2017
Yup. It's indeed very, very cool. :) Waiting for the final. :) | User Comment Submitted by Jazzcat on 16 September 2017
Cool idea, well done to those involved! | User Comment Submitted by hedning on 16 September 2017
As I see it they released a video at the party, which won the wild compo. Thus we have the file already, and the demo might even be relevant to this database as there is C64 code involved in making the visuals. Changing this entry to related release as is in fact can't be played on a C64, or is there a better option? | User Comment Submitted by oziphantom on 16 September 2017
The best way to sync it would be to use a 128D and VDC. It will be able to output a 640x400 screen in hires. You can run the 8502 at 2Mhz and use the 1571's 6502 at 2Mhz with the internal BUST mode to transfer bytes async as it does the maths, and while the VDC's DMA moves stuff on screen. But you only have 128K of RAM so it might not all fit.. | User Comment Submitted by Moloch on 16 September 2017
The release date, achievement, and released at entries will need to be fixed once the download is available as this isn't the same production as shown at the party. | User Comment Submitted by chatGPZ on 16 September 2017
that basically means this entry is wrong - no such c64 demo was released in the compo. | User Comment Submitted by Scorpy on 16 September 2017
We released a video at the party. Of course we have the demo but that not the same as in the video because it has buggy/unfinished SIDs. | User Comment Submitted by hedning on 15 September 2017
But the version released in the compo then. Was it never released? Or was it the video that was released? If so we already have the file. The future files you will add will not be the same as the ones you released at the party. | User Comment Submitted by Scorpy on 15 September 2017
Please be patient. We would like to fix music in this weekend. (Other fixes and optmizations done already.) In the video version the sound fixed via sound editor and added to video as MP3. Vincenzo said "It's hard to compose music in 12 channel" So please be patient for some days! Thanks | User Comment Submitted by Yogibear on 11 September 2017 User Comment Submitted by Smasher on 11 September 2017
cool stuff!
what about a multi core compo? anyone? | User Comment Submitted by celticdesign on 11 September 2017 User Comment Submitted by DKT on 11 September 2017
Neat idea!
I hope we will get download link for all 4 cores with some tech specs (synchronization method) soon :) | User Comment Submitted by chatGPZ on 11 September 2017
PAL: there have been such demos before too =) (with two C64s) | User Comment Submitted by lemming on 11 September 2017
Yeah ok awesome but what's with the still no download link?!? :D | User Comment Submitted by PAL on 11 September 2017
Some have thought about creating a synqed more than one machine before, I have thought about it many times! R E S P E C T to you for just doing it! A great demo with a idea in the core that is Quad great! So cool to see this... very nice! Thank you all for the demo! | User Comment Submitted by CreaMD on 11 September 2017
I miss some huge vector part. Apart from that straight 10/10!!! An yeah, music is also quite cool. In comaprison to melancholic single core soundtrack ;-) | User Comment Submitted by Strepto on 11 September 2017
Thank you, this is excellent. Hats off! | User Comment Submitted by MADMAX on 11 September 2017
Very cool on the syncing of all 4 CPU's
Be real cool to see 2 C128s in 80 col with 2 Monitors with the C64 Emulating then 2 C64 40 Col screens projected on each monitor but the monitors would need to be 1 on top of the other! (Still seems like 1 heck of a feat!.
Nice YouTube Video! One that we can finally say we have seen a lot but Quad Core beats them hands down! Have fun! | User Comment Submitted by Scan on 10 September 2017
Although the idea of using more than one C64 isn't entirely new, I love this execution. Kudo's for this release! | User Comment Submitted by lft on 10 September 2017 User Comment Submitted by Perplex on 10 September 2017
Love it! Have been toying with the idea, but nothing ever came of it. Kudos for actually doing it! Looking forward to the production info. Oh, and a high resolution video version would be great! | User Comment Submitted by Fix on 10 September 2017 User Comment Submitted by Cruzer on 10 September 2017
Download link and instructions on how to run it on 4 C64s, please. Even if I need to buy 4 projectors. :) | User Comment Submitted by No-XS on 10 September 2017
When we did this 26 years ago, we couldn't sync better then: press space at the same time... Glad that it is still that :) | User Comment Submitted by chatGPZ on 10 September 2017
wonder how the 4 C64s are being synched :)
also wonder if my box can run 4x x64sc =D | User Comment Submitted by hedning on 10 September 2017
Videolink can also be found in a specific place nowadays. Over in the right field. "Info on other sites". | User Comment Submitted by Martin Piper on 10 September 2017
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