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CheatCode   [2006]

CheatCode Released by :
Camelot [web]

Release Date :
24 January 2006

Type :
C64 256b Intro

User rating:awaiting 8 votes (3 left)   See votestatistics

Credits :
Code .... Cruzer of Camelot, CML Sports

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by DeeKay on 14 November 2007
Really really nice! I like alt4 the best, even though it's the slowest! With the "official" one you don't even see the glenz effect, the alternative versions are much better!
For this effect (unlike e.g. Formula too complex) I would've appreciated a clean screen though...
User Comment
Submitted by Ninja on 28 January 2006
@cruzer: Yeah, guess so. Hey, let's form a group. Something like "Lame coders of tiny shit" :D
User Comment
Submitted by Cruzer on 27 January 2006
@Ninja: Guess we're all lame in different ways ;)
User Comment
Submitted by Ninja on 24 January 2006
Using basic for sines is not lame. But not clearing the screen, making too much assumptions (A,X = 0 on init; contents of ColorRAM) and exceeding 1 block surely is ;) The effect is cool, feels unfinished, though.
User Comment
Submitted by Optimus on 23 January 2006
Well yey, quite cool effect for teh size!
User Comment
Submitted by Skate on 23 January 2006
Very kewl 256 byte fx. I liked sinus generation routine without using basic rom. I'll be looking forward for new 256 bytes from Camelot.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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