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C64+ (with CF/HD, 2MB RAM,512kB ROM)   [2008]

C64+ (with CF/HD, 2MB RAM,512kB ROM) Released by :
Kisiel, Icon

Release Date :
5 May 2008

Type :
C64 Hardware

AKA :
projekt64

Website :
http://projekt64.filety.pl/

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Code .... Kisiel of Icon
  Victor of Elysium
Design .... Kisiel of Icon

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by hedning on 27 September 2014
Uploaded the whole project locally.
User Comment
Submitted by chatGPZ on 25 October 2011
its your job to make sure your entries are complete, not the moderators. really. (and the website link doesnt even point to a proper website dedicated to this hardware, as it should be)
User Comment
Submitted by Kisiel on 25 October 2011
From 2008-03-08 there were all schematics, programs and docs at http://projekt64.filety.pl/ with over 10000 of downloads.

Wakeup man, ure greatest moderator ever.!!!!
User Comment
Submitted by chatGPZ on 24 October 2011
please add proper info to this entry or delete it. thanks.
User Comment
Submitted by Kisiel on 3 January 2010
Booker it really can load d64 files as is in IDE64 project. The main difference between IDE64 and C64+ is open architecture, speed, memory capacity... You can run games fixed for IDE64, you can use tools etc. System file FAT16 and Compact Flash cards are easy to use to transfer all what you need to have a fun:) It's designed to have a fun.
User Comment
Submitted by booker on 24 September 2009
Kisiel, all I tried to say was it's a very valuable project, but when it's able to all load existing stuff, like demos from .d64 that's a star - however you'd do it! :)
User Comment
Submitted by Kisiel on 26 June 2009
@oswald I've seen cool animatrix "animation" with 8-bit sound. If you interested in I can give you an link to *.avi (grabbed from real C64 with HD coded by JAD...HD is slower than CF) or you can google this.
User Comment
Submitted by Oswald on 26 June 2009
60k/sec... I see video anims in koala mode :)
User Comment
Submitted by Kisiel on 26 June 2009
Hello again, I've just added support for LBA,LFN and d64 to my project. Improved speed to ca. 60kB/s.
User Comment
Submitted by Kisiel on 11 December 2008
@booker I think it is useless then you build an expansion with 2MB to handle with virtual images of 180kB of data.
I've allready made an input channel and I'm working on out put chanell. So now it's possible to use a programs with normal calls for kernal. For example unzip takes 10 minutes to depack and save d64 image to real 1541, it's use a kernal for data transmision so it take so much time. On input, from CF card, stream of data is about 5kB/s (jsr EE13).
It is orso Action Replay compatible so you can run on all directory by function keys, load save programs read error chanel and give commands mkdir, scrach... that is all for now.
User Comment
Submitted by booker on 4 November 2008
Kisiel, can you implement full 1541 drive emulation for your project?
User Comment
Submitted by Kisiel on 11 May 2008
new translation of memory map and last source of dos with CHS added.
User Comment
Submitted by Kisiel on 6 May 2008
Yes, you have right. It needs a power supply as is in PC/AT.
BIOS/DOS takes now 8K of extra flash rom, its connected under "normal" kernal/basic as drive no. 10. Max transfer of data (one cluster) is about 70kb/s and it can be speed up by changing one bit in register dc41 to approx 30% faster. But you have to make some arrangements to get this cluster/data so finally load of 60kB takes few seconds. For example you have to divide 32bit value by 16bit value to get CHS.
Why CHS not LBA? In 1996 I had old ST157A HD with CHS only.
User Comment
Submitted by Mace on 6 May 2008
Does it still run from a standard power-supply? I guess not...
User Comment
Submitted by Exin64 on 6 May 2008
I guess the made all Mayhem Interlaced porn collections running fast from rom. But the board looks still cool! :)
User Comment
Submitted by Kisiel on 4 May 2008
You can find some info in "Dokumentacja" in english (more or less ;) ). In extra rom where is DOS/BIOS routines with BASIC/KERNEL. If I find some time to translate memory map, it will be more clear, I think.
User Comment
Submitted by Mace on 4 May 2008
Heh... nice, but an English translation would be nice, as well as some information on how to work with that extra RAM.
And what's in the extra ROM?
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