| |
Released At :
Riverwash 2
Achievements :
C64 Demo Competition at Riverwash 2 : #2
Credits :
SIDs used in this release :
Scrolltext and other text in this release : ()
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by spider-j on 24 December 2012
Funny idea to do this in C. I like it. I like blocky stuff in general :-) | User Comment Submitted by Monte Carlos on 31 August 2008
Se gitai o ilios was also done to a considerable part in c language.
But all routines which needed speed were of course done in asm.
@JackAsser:
This proves only, that there is minimum one way, c is not good for demos.
Seeing one white sheep doens't prove, that all sheeps are white, he!
It only proves, that one sheep is white on minimum one side!
@Raf:
Would you mind to release the sources, as i am interested how you did mix c and assembler?
| User Comment Submitted by MagerValp on 31 August 2008
Did you forget fill = yes on the memory area? | User Comment Submitted by Raf on 31 August 2008
I tried using ca65 but I had problems linking data (despite defining segments music wasn't loaded at $1000... it was misalinged several bytes, I couldn't find solution in the docs) so I moved start of the C program upper, and in the lower mem made the handler and linked data (font, music) + the asm program setting up irq and then jumping into C code. I was in big rush as this stuff was meant to be released at Silesia Party 2 and when I finally found out such an mixture is working then I didn't wanted get back into ca65 ;-) | User Comment Submitted by MagerValp on 31 August 2008
IRQ handler in DAsm? Why on earth didn't you use ca65 that comes with cc65? | User Comment Submitted by Raf on 31 August 2008
@JackAsser : well I thought generally about apllications, I suppoose you won't code c64-concerned utilities on PC in pure asm, will you? ;-) | User Comment Submitted by Cruzer on 31 August 2008
High level programming not good for demos on a 64K 1MHz machine? Well, now I never!
| User Comment Submitted by JackAsser on 31 August 2008
@Raf: Your logic is faulty. This only proves that C is not good for demos. (And yeah, I did the same journey with Number Seven :)
/Spock | User Comment Submitted by Raf on 30 August 2008
nah this was an experiment... at least it's realtime ;-) :P and it proves high level programming is good for applications, not for demos ;-) | User Comment Submitted by Oswald on 30 August 2008
I kept wondering how can it be so slow, then I saw "this was done in c". aha :D | User Comment Submitted by Paul Bearer on 30 August 2008
Yeah, looks really cool at 1000% speed. Too bad a real C64 has no Warp Mode. | User Comment Submitted by Yazoo on 30 August 2008
the music is ok, the rest is... umm... no comment ;-) | User Comment Submitted by chatGPZ on 30 August 2008 User Comment Submitted by jailbird on 30 August 2008 User Comment Submitted by Mindcooler on 30 August 2008
I like the music. Crunchy. |
|
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs · Hidden Parts · Trivia
|
|
| Forum | |
|
| Support CSDb | |
|
| |
|