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Teradyne Warrior Preview [2007] |
AKA :
Terradyne Warrior
Released At :
Game Over(view) Freestyle Jam
Achievements :
C64 Game Competition at Game Over(view) Freestyle Jam : #5
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by The Shadow on 11 July 2011
Wow cool as hell! I am so looking forward to the completion of this game :) | User Comment Submitted by d0c on 24 January 2009
yes please finish this game.... | User Comment Submitted by Heavy Stylus on 9 January 2009
Please finish this! My C64 needs it! | User Comment Submitted by Steppe on 17 October 2008
Any news on this? I was sooo hoping that the game would be finished or extended some day... :-( | User Comment Submitted by Jak T Rip on 3 February 2007
Ho, CJam! You tend to pop up from time to time and surprise me with your skills.
This game looked like often-seen crap on the screenshot, but is way above that ranking.
1) *very* cool background effect
2) enjoyable gameplay! That's rare. The objects are repetitive and its no wonder the game looks unfished as it IS unfinished :) But the gameplay is already quite nice - the enemy movements are indeed surprising and won't bore, plus the difficulty level rises in an appropriate speed.
You have the ability to add this special invisible fine tuning to a game that makes it worth to play - congratulations! btw, if you would like to work on a similar and partly finished game, drop me a PM! | User Comment Submitted by Richard on 30 January 2007
I have played this game on my real C64. I originally though that this was going to be an asteroids clone. Proves me wrong. The game has a nice background effect and is superbly playable. I'd love to see more variation in the full game :) Nice work. I love that scroll effect :) | User Comment Submitted by AüMTRöN on 29 January 2007
Crazy background effect. Prerendered I guess, but I still dont get it... Must be charset splits, right?
Anyway, +1 on more levels (more backgrounds), more formations, better title screen :), etc... Was very impressed by this... cool game - good work! | User Comment Submitted by The Overkiller on 29 January 2007
You pointed out nice ideas to expand it, good work for the 1.2v, ChristopherJam. | User Comment Submitted by daison on 29 January 2007
Very cool background! It made me anxious for more levels to see other kinds of bg fx.
I think you should 'finish' it.
Tnx! | User Comment Submitted by ChristopherJam on 28 January 2007
Aargh - can't believe I misspelled the game on the title screen. Well spotted, The Overkiller. As you can probably tell, it was only meant to be a placeholder while I worked on the actual game. My better half actually queried the spelling when I was doing the database entry - I didn't realise where she'd gotten the impression it was spelled differently.
Now I'll definitely have to do a 1.2 ;-) And yeah, with also in-game music, more formations, another bug-fix...
Scout; I agree it's not the best entry in the compo - as soon as I realised Samar were putting something in I suspected the competition would be pretty strong. Note to self - allow more time for polishing! | User Comment Submitted by RaveGuru on 28 January 2007
Wow! This is really well done in just 3 weeks! Can't imagine what this would have looked like with some more development. How about a "full" version? I love this kind of shmups! | User Comment Submitted by Steppe on 28 January 2007
That background animation is really wicked, man! The game plays very well, and I'm all for extending it, if your time allows, ChristopherJam! | User Comment Submitted by d0c on 28 January 2007
this looks very nice and plays very good, but it feels a bit unfinished... i hope you will continue to develop this game, it sure is worth it :) | User Comment Submitted by Scout on 28 January 2007
Yes, this game is a bit unfinished.
It has a end of level/game boss but after that the game starts from the beginning.
This compo has better entries (imo). | User Comment Submitted by Twoflower on 28 January 2007
The game is somewhat repeative, thanks to reusage of similar attack patterns, but don't think that it wraps anywhere early. This is a really nice game which would have benefitted from some nice stuff around it (really spiffy titlescreen and driving ingame-tune). Hope to see a version 1.2. | User Comment Submitted by Sixx on 28 January 2007 User Comment Submitted by The Overkiller on 28 January 2007
But it's Teradyne or Terradyne ? Also I quote Skate here, more add-ons should be appreciated. | User Comment Submitted by Skate on 28 January 2007
Nice background animation and multiplexer. But game looks incomplete. |
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