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Galencia Khaos Sphere + [2018] |
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User Comment Submitted by Jammer on 15 February 2018
Actually, $0e sucks only in closed version. Here somehow it works flawless with whole conmposition ;) | User Comment Submitted by Deev on 15 February 2018
This is very nicely done. I'm guessing it pixelled from a rendering of the 3D model on the Kickstarter; getting the angles looking good in the C64's limitations takes some skill! Taking away the borders does enhance it further. I actually quite like the side-border colour, not everything need to be black! | User Comment Submitted by Smasher on 14 February 2018
had a chat with JonEgg, he wondered why I didn't use black for the border :)
it seems Knight Rider's train is very guilty in this case. "let's make a demo about it!" :) | User Comment Submitted by Dr.j on 14 February 2018
wow... so cool image!. almost missed that one. very cool job "face lifting" ZeSmasher!! the top+bottom sprites are really a good addition !! | User Comment Submitted by Bubis on 14 February 2018 User Comment Submitted by Knight Rider on 14 February 2018
Quote:this is just an unauthorized hack :)
Funny, who said the pic I uploaded was authorized. hahah.
As for the borders, please change them. I was in a rush to rip and upload, had 4 mins until my train. | User Comment Submitted by Oswald on 14 February 2018
border sprites add a lot, nice job, sideborder would have been better with $0b | User Comment Submitted by Yogibear on 14 February 2018 User Comment Submitted by Smasher on 14 February 2018
@Yogibear: I agree with you 100%. also $d020 = #$01, or #$02, or #$0b aren't that bad. prolly #$0e is the worst color combination for the border, but I wanted to keep the one as in the original piccy. | User Comment Submitted by Yogibear on 14 February 2018
Black sideborders would make it even better! | User Comment Submitted by Jammer on 13 February 2018
It really adds more greatness to the original (which is stunning but I haven't enjoyed closed light blue border that much). | User Comment Submitted by Smasher on 13 February 2018
@Jammer, there isn't much art from me. if you check the pixels carefully you see the upper sprites is mainly a ctrl-C/ctrl-V job from the first 4-5 bitmap rowchars and the bottom ones ctrl-C/ctrl-V from rowchars 20th-25th :)
@ZeRyk, I also thought about doing ESCOS, you need 1x hires X-expanded sprite on the left border and 2 or 3 MC unexpanded sprites on the right border. and 8x hires X-expanded sprites instead of 7 in the upper/lower borders. The deal is: you do the ++ version and I'll ingloriously introlink it! :) | User Comment Submitted by Jammer on 13 February 2018
Unauthorized? So additional art content on sprites is yours as well? ;) | User Comment Submitted by TheRyk on 13 February 2018
really nice enhancement
who does the ++ version
OSCAR aka ESCOS? :) | User Comment Submitted by The Overkiller on 13 February 2018 User Comment Submitted by Smasher on 13 February 2018 User Comment Submitted by Maxlide on 13 February 2018 User Comment Submitted by psych on 13 February 2018 User Comment Submitted by Jammer on 13 February 2018
I loved border version but this... Jaw dropped! :O :O :O | User Comment Submitted by leonofsgr on 13 February 2018 User Comment Submitted by G-Force on 13 February 2018
Don't get much better than this. | User Comment Submitted by ChristopherJam on 13 February 2018
Nice addition, ZeSmasher.
Now all it needs is one unexpanded MC sprite or two at bottom right to finish off that last little asteroid that was clipped by the border in the original ;) | User Comment Submitted by Oswald on 13 February 2018 User Comment Submitted by Heavy Stylus on 13 February 2018
Another Jon Egg masterpiece! | User Comment Submitted by rail slave on 13 February 2018 User Comment Submitted by Smasher on 12 February 2018
Amazing pic JonEgg!!!!!
I added a few sprites in the borders, I hope you don't mind but you like it. | User Comment Submitted by iAN CooG on 12 February 2018
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