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User Comment Submitted by Seanser on 12 April 2015
@The Phantom :
Thx !
Jap....code changed already.....(before reading your comment.....) | User Comment Submitted by The Phantom on 12 April 2015
I still haven't been able to properly convert any of my scanned artwork. I'm hoping this version resolves the issue.
Also, in the PDF, you can save some bytes of code by removing a few lines.
ldx #0
cppy2 ; copy colormem
lda $3000,x
sta $d800,x
lda $3100,x
sta $d900,x
lda $3200,x
sta $da00,x
lda $3300,x
sta $db00,x
*inx
*bne cppy2
*ldx #0
*cppy ; copy screenram
lda $2000,x
sta $4000,x
lda $2100,x
sta $4100,x
lda $2200,x
sta $4200,x
lda $2300,x
sta $4300,x
inx
bne cppy2
loop
jmp loop
I marked the code that "can" be removed with a *. Doesn't really save a lot of memory, and I do understand why the code was written as it is, just wanted to point it out. | User Comment Submitted by Seanser on 12 April 2015
thats a very good question :-)
Will change this later . . . | User Comment Submitted by soci on 12 April 2015
I've just read the 200K pdf and now wondering why it's not a ~2.5K README.txt instead. | User Comment Submitted by Seanser on 12 April 2015
Fixed a small bug (errors in picture on left side) ! For more Information just read the "readme.txt". |
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