Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Unblocky Particles Intro   [2023]

Unblocky Particles Intro Released by :
Quantum

Release Date :
2 December 2023

Type :
C64 Crack Intro

AKA :
Quantum Intro #4

Released At :
LuheCon³

User rating:*********_  9/10 (13 votes)   See votestatistics

Credits :
Code .... zscs of Lethargy, Quantum, The Apace Software
Music .... Aleksi Knutsi of MoonShine
Graphics .... zscs of Lethargy, Quantum, The Apace Software
Charset .... zscs of Lethargy, Quantum, The Apace Software


SIDs used in this release :
Last Transmission(/MUSICIANS/A/Aleksi_Knutsi/Last_Transmission.sid)


Cracks which use this intro :
Seawolves +1D by Quantum
DownloadSplatch! + by Quantum
DownloadThe Prisoner &S by Quantum
Timo's Castle +2 by Quantum
DownloadValkyr +2 by Quantum

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by zscs on 19 December 2023
Thank you for your nice words! <3

I know, this time I came out with a minimalist intro. I've spent quite a lot of time on the design because I reached an unpredicted obstacle during coding. Actually, the effect is the 2nd one I created for this intro: I started to work on a totally different hires effect - however, I ran out of 16k after a while with the code (right at that point when I almost finished it, 'of course'...) - so I had to put it aside and created a completely new effect. Last touches were done in a hurry, so there's no sync to the music and I didn't implement 1-2 small little effects.

I can show you the technics, how the logo and the 'effect' were made:

- created the logo first (based on a Multicolor version which hasn't been released yet) ;-)
- as a 2nd step, I added anti-aliashing and the 2-color hires outer part
- cut the white part and copied the 2-color part out twice and at first, removed the dark grey pixels manually, one by one
- removed the light grey pixels manually, one by one --> both 2 hires layers were getting completed! :)

Sprite-compatible 24x21-pixel charset, specifically made for this intro (92 independent chars used only):
User Comment
Submitted by Doc Snyder on 10 December 2023
Browser version: https://www.docsnyderspage.com/groups/q/quantum
User Comment
Submitted by 4gentE on 3 December 2023
<3
User Comment
Submitted by K-reator on 3 December 2023
First release for new group and you made it better than ever. Great job!
User Comment
Submitted by Raistlin on 3 December 2023
Ahhh, very nice indeed! Some great design ideas on display here!
User Comment
Submitted by Joe on 3 December 2023
Cool with the antialiased hires flash.
User Comment
Submitted by Didi on 3 December 2023
Very nice clean intro!
User Comment
Submitted by trident on 3 December 2023
oh yeah those colors under the scroll are awesome!
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (4)
· User Comments (8)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Info on other sites
· Intros.c64.org
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.114 sec.