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2Bit Mess   [2011]

2Bit Mess Released by :

Release Date :
6 September 2011

Type :
C64 Basic Demo

Goto Considered Harmful

Released At :
First International GOTO-less BASIC coding competition

Achievements :
C64 Basic Demo Competition at First International GOTO-less BASIC coding competition :  #2

User rating:**********  9.7/10 (18 votes)   See votestatistics

Credits :
Code .... Crossbow of Crest

Download :
http://csdb.dk/getinternalfile.php/99481/nogotocompo.d64 (downloads: 1317)

Look for downloads on external sites:

User Comment
Submitted by Viscid on 12 April 2020
I missed that one for 9 year. Srsly WTF ;)
User Comment
Submitted by slack_ on 10 September 2011
any character that could be typed at a c64 keyboard is legal.

If my analysis of the decoding tables at $EB81, $EBC2, $EC03 and $EC78 is correct, These are the bytes that can't be entered from the keyboard:


As far as I can work out, those "illegal" bytes don't appear in the embedded strings, so it's all perfectly legit.
User Comment
Submitted by DeeKay on 8 September 2011
It's a bit of a cheat (wasn't "no illegal characters" a requirement? But that begs the question: What does "illegal characters" entail?), but I just love it how he manages to put the binary encoder AND a progress counter into merely 2 lines. I was also wondering why he started with 40, wasting several bytes, until i noticed that line 41 is actually part of line 40, and he just made it to look nice! ;-)

Also: Why was this added to CSDb and 4bit mess and 6bit mess not? 8) They're even better!
User Comment
Submitted by Mr. Mouse on 7 September 2011
User Comment
Submitted by Medicus on 7 September 2011
Thank god this was no listing in a computer-magazine ;)
User Comment
Submitted by Digger on 7 September 2011
Amazing! 4 bit and 6 bit versions rulez too! (CMD+W to speed up)
User Comment
Submitted by Cobra/Samar on 6 September 2011
basic rulez:))
User Comment
Submitted by Stainless Steel on 6 September 2011
Awesome shit.

Is it a basic depacker that recreates the machine code ? atleast there's runable asm routines in memory after the "depacking". nice idea.

No way anyone could pull this off in pure basic, not even xbow :-D

User Comment
Submitted by WVL on 6 September 2011
ARRRR!!! No idea how you pulled it off (guess : extra bits in the listing that are not needed for the actual program), but i *love* the listing :D
User Comment
Submitted by Pantaloon on 6 September 2011
HAHA!!! awesome!
User Comment
Submitted by bepp on 6 September 2011
Beautiful! (And well worth the wait)
User Comment
Submitted by CreaMD on 6 September 2011
Not from earth.
User Comment
Submitted by Chico on 6 September 2011
OMG !!!!!!
User Comment
Submitted by Skate on 6 September 2011
basic listing!!! \o/
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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