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Sarada Doja [seuck] [2012] |
Credits :
Code | .... | Chris Yates |
| | Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Music | .... | Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Graphics | .... | Mase |
Design | .... | Mase |
Idea | .... | Mase |
Bug-Fix | .... | Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Loader | .... | Martin Piper |
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Paul Bearer on 9 February 2012
Can you use hires sprites in SEUCK? Because that would improve the game a lot, I think. It would make recognizing those fast-moving objects easier. | User Comment Submitted by Raffox|HF on 8 February 2012 User Comment Submitted by Bago Zonde on 7 February 2012
Very nice level advance from one to another. I die in second Japan so... what's going on? I don't want repeated levels! Level graphic are really great, music is very catchy, I love that in-game cover! I can get bottle and some items I can't recognize so what's the purpose of Sarada Doja? | User Comment Submitted by josepzin on 7 February 2012
Nice graphics, nice sprites, nice background!!
But the game... ¿? :D | User Comment Submitted by Yogibear on 7 February 2012
Nice game! Also that pic rocks! |
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