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AKA :
Mac Guffin's Curse, Mac Guffins Curse
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Richard on 10 September 2015
Nice tunes, some tunes remind my of an old ocean software game ;) | User Comment Submitted by Sixx on 21 June 2012 User Comment Submitted by G-Fellow on 21 June 2012
I wrote to Russell Black and got this nice answer, amongst other things:
Hi G-Fellow, thanks very much for the upload and the heads-up! Actually I lurk around CSDb all the time (with no handle/account) but hadn't even thought to search for my own demo on it :)
Oh, yeah the code (not including the GoatTracker 2 playroutine) was done by me, as an exercise in simple c64 asm programming. I did tracker music all through the 90s, but hadn't done any tracking at all in about 9 years before this project.
I can see that there's some confusion in the user comments about something written on the brawsome website. I probably should leave a comment to clear up the confusion, but it's probably better if I just explain it to you so you can pass it on:
MacGuffin's Curse is a game for PC, Mac and iOS, developed by some friends of mine. In the game, you can unlock a hidden SID soundtrack. The game doesn't use a sidplayer/emulator. Instead, what you hear is mp3 recordings from a real C64 (specifically, my C64C). This is what is meant by "real hardware was used". I made this little music demo so that people could run it on their own real C64s, in case there was any doubt that they really are SID tunes and not some phony VST sound-alike.
Since it would be recorded from my SID, I had the luxury of disregarding variations between chips and using the filter a lot. I used GoatTracker 2 because it's a really lovely tracker, but when filters are involved, it sounds nothing like the real chip. So I had to frequently copy the tune to the C64 to hear how it really sounded, tweak it, copy again to check, etc... Using this method, the pawnshop tune took about a week and well over a hundred copies, making it much more time-consuming than if I'd just used a C64-based tracker. In other words, using GoatTracker was the opposite of a shortcut, but I like using it so much that I'd do it again.
To unlock the SID soundtrack in MacGuffin's Curse: Buy the desk and the computer from the pawn shop, then go to your apartment and turn on the computer. I don't know why it's so hidden.
Oh, and the actual release date would have been April 19, 2012. | User Comment Submitted by robozz on 20 June 2012
Quoting G-FellowThe .T64 file is the original file, the date of the file says 19.12.2011
Is a file's created date automatically the same as the releasedate?
Because if you look at the link it says: /macguffinscurse/wp-content/uploads/2012/04/Macguffin_Music_Demo.T64.zip
And yes, more SID music from Russell please! | User Comment Submitted by G-Fellow on 20 June 2012
@robozz Yes, your right the tune #5 is a trumpet, at least on the page of the game is written that this tune is called: "Harvey's Pawn Shop".
Would be cool if Russell Black do some more SID tunes in the future. | User Comment Submitted by CONS on 19 June 2012
@ian
since this is closely related to something that is sold, I guess it does sound better to say "real hardware was used" rather then telling the truth. And I think they dont expect any of their customers to look deep enough to find out (or to care). Obviously they were wrong :) I find that at least irritating. | User Comment Submitted by iAN CooG on 19 June 2012
Source of the file:
http://www.brawsome.com.au/macguffinscurse/index.php/press/musi..
http://www.brawsome.com.au/macguffinscurse/wp-content/uploads/2..
What I don't understand is this passage
"Russell rolled up his sleeves and arranged Ryans tracks using the Commodore 64 SID chip.
Such is his dedication that he insisted upon using the actual Commodore 64 HARDWARE to reproduce the faithful sound, rather than merely settle for an EMULATED version."
Actual C64 HW? Where?
All the 13 sid tunes are made in GoatTracker 2.x, so no real C64 hardware is used to create them. Are they trying to bullshit people or it's just me not understanding the real meaning of those statements? =)
| User Comment Submitted by chatGPZ on 19 June 2012
"I added with aim a wrong release date, that nobody miss this, because of the good music!"
what a splendid idea, if only everyone would use arbitrary dates to push random releases to the frontpage! *slap*
now fix it, please. | User Comment Submitted by robozz on 19 June 2012
That sad song #5 is absolutely brilliant! but that's not a saxophone, I'm pretty sure it is supposed to be a muted trumpet. It's almost like hearing Miles Davis on the C64 :) | User Comment Submitted by G-Fellow on 19 June 2012
@ready. The .T64 file is the original file, the date of the file says 19.12.2011
| User Comment Submitted by ready. on 19 June 2012
yeas, great stuff. When is this release really dated?
And yes, the sad sax tune is unbelievably good! | User Comment Submitted by Zyron on 19 June 2012 User Comment Submitted by Sixx on 19 June 2012 User Comment Submitted by G-Fellow on 19 June 2012
Great music and many tunes! :) I added with aim a wrong release date, that nobody miss this, because of the good music! :) Would be great if someone would do a C64 converting of this game. And NO! xD I don't get any money for this, I did look into this music collection and really did love the tunes from Russell Black.
My favourite song is the one with the sad trumpet... : ) |
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