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C64EMU Beta 3 release   [2011]

Released by :
EDK

Release Date :
2011

Type :
Other Platform C64 Tool

User rating:awaiting 8 votes (8 left)

Credits :
Code .... EDK

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by Scout on 14 August 2012
C64EMU BETA-3 RELEASE INFO

IMPLEMENTED - Wat er in beta-3 bijgekomen of veranderd is sinds beta-2 & beta-2.1:

auto-aanpassing aan desktop kleurendiepte
indicatie op scherm van laad & eindadres van een programma
joystick keyboard mapping is working now for both joysticks (via config file)
globale joystick #1 en #2 enable switch
flexible joystick keyboard mapping via eenvoudige textfile
clear memory before file load option added in File-menu
Autorun after load option in File-menu added
Paste content of Windows Clipboard as text into BASIC
VIC vertical border kan nu geopend worden met $d011 truuk van VIC chip
VIC "bad lines" emulatie verbeterd, meeste bijbehorende VIC truuks (FLD) werken nu
VIC emulatie code optimization
T64 file handler compleet herschreven. Vorige c64emu versies hadden problemen met sommige T64 files. Meerdere files $ geimplementeerd, de emulator pakt nu het bestand die het grootst is, dat wordt ingeladen
fullscreen mode (still experimental) is working now in 640x480,800x600,1024x768 [debug info is optional] The screenm$commandline options (see documentation)
file load / end address show on screen when loading a file.
remove cartridge function
Simons Basic cartridge support
Power cartridge support
Final cartidge-I support
Ultimax cartridge support verbeterd (graphics en memory mapping), alle bekende Commodore ultimax cartridges werken nu
windowed mode 2x groter scherm optie, inclusief PAL emulatie (primitief)
Max. emulation speed optie toegevoegd in Settings-menu
implemented VIC invalid graphics modes. Games with distorted graphics in bottom part of screen look good now (Comman$Rambo etc). Freeze screens of Final cartridge-1 & Power Cartridge look good now.

FIXED:

When you insert a cartridge and in the popup file browse window you click "Cancel" the program craches.
When you move the mouse cursor within the area of the c64 screen in the window, lots of strange artifacts app$of the screen which look like random pixels
reset functie verbeterd, cartridge blijft actief todat deze met de 'remove cartridge' optie verwijderd wordt
Tape Device support voor raw TAP files (datasette emulatie fix)
CIA emulatie verbeterd, alle TAP files met Cyberload copy protection werken nu (o.a. Last Ninja 1 tape)
VIC Sprite bug fix (transparate lijn zichtbaar als een sprite opnieuw wordt getekend met nieuwe sprite data)
VIC sprite transparancy bugfix (was gerelateerd aan oneven spritenummers)<li>- verbeterde irq and nmi interrupt handling
instruction cycles fix for standard opcodes of 6502 and 6510. Alle instructies van de 6510 cpu inclusief de illegal $goed, en zijn compliant aan de emulator-testsuite van Wolfgang Lorenz. Twee illegal instructions moeten nog, en de SBC ins$mode.
VIC idle state achtergrondpixels zwart gemaakt. Demo's en intro's met bepaalde grafische effecten tonen nu geen romm$niet zichtbaat horen te zijn).
T64 file handler completely rewritten. Previous c64emu versions have problems with some of T64 files found on the in$
full screen mode monitor verbeterd (debug mode)<li>- run/stop restore nmi interrupt implementatie (Escape + F9)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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