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Summary Submitted by Moloch on 18 January 2013
GameBASIC 1.1
Written by Robert A. Stoerrle
(a.k.a. MALAKAI)
1 September 1988
If you've ever written--or tried to write--a text adventure game in BASIC,
you're probably well aware of its shortcomings in that area. For one thing,
BASIC is just too slow to handle an elaborate text parser. In addition, the
INPUT command won't accept sentences that contain commas, and the player can
move the cursor around at will and even clear the screen during input. The
usual solution is to write selected parts of the game in machine language, but
this consumes much time, time that would better be spent creating new puzzles
for the adventurer to solve.
Now there's an easier alternative. "GameBASIC" is a machine language utility
that adds several new commands to BASIC to make the development of text
adventure games faster and easier. It adds statements and functions to help
with text parsing, screen formatting, input validation, and structured
programming. It even contains commands for easier disk access and eliminates
the save-with-replace bug. |
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