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Krill's Loader, repository version 146   [2013]

Released by :
Plush [web]

Release Date :
7 May 2013

Type :
C64 Tool

User rating:awaiting 8 votes (2 left)   See votestatistics

Credits :
Code .... Krill of Plush

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Krill on 7 May 2013
This is the current development version, considered to be stable for some more years now. It comes with no strings attached.

This loader features, among other things:
- synchronous 2-bits+ATN and asynchronous 2-bits+resend (experimental) transfer protocols, which allow for arbitrary interruptions (IRQs, sprites, badlines), in this version with only 1 drive on the bus
- native support for 1541, 1541-C, 1541-II, 1570, 1571, 1571CR, 1581, CMD FD
- works with exotic drives implementing the necessary KERNAL I/O calls, e.g. IDE64, MMC64, netload, VICE without true drive emulation
- PAL/NTSC compatible
- loads uncompressed files
- loads compressed files, supports Exomizer, Pucrunch, Doynamite, ByteBoozer, Taboo LevelCrush
- max. loading speed is 4.0 kB/s for uncompressed files (4+1 revolutions per track) on 1541
- combined loading+decompression speed is usually around 8.5 kB/s using Doynamite
- in-memory decompression of files
- loads via directory (2-16 filename characters) or track/sector
- loads to $D000-$DFFF
- easy and glitchless VIC bank switching while loading
- any values written to $DD00 allowed when loader is idle
- polled loading and non-blocking loading using CIA timer NMIs
- progress indication interface
- customizable in functionality and size, needs <$0100 bytes for basic loading uncompressed functionality after installation
- C64 and C16 targets

Some planned features for future versions:
- speed improvements
- protocol overhaul for SD2IEC support
- more than 1 drive on the bus
- web-based build service
- 1551 support (C16 only)
- file-exists call
- real documentation
- custom drive-code API for uploading own routines to the drive CPU
- streaming
- saving functionality using the custom drive-code API
- CMD HD support
- IFFL loading
- dynamic linkage for easy loader swapping and updating with more recent existing binary releases
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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