Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
cbmtools 0.6   [2013]

Released by :
tlr

Release Date :
14 September 2013

Type :
Other Platform C64 Tool

User rating:awaiting 8 votes (8 left)

Credits :
Code .... tlr of VICE Team

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by tlr on 16 September 2013
I should mention that the executable (rle) option of cld and cgen can do full 64k binaries which may be useful.
Summary
Submitted by tlr on 14 September 2013
cbmtools is a collection of tools operating on cbm-style prg-files:

  chd  - 'hd' like hex dump for cbm files
  cld  - cbm binary linker (opt executable output)
  cgen - cbm self-checking test file generator
  cpch - cbm binary patcher


+----------------------------------------+
| chd - 'hd' like hex dump for cbm files |
+----------------------------------------+

USAGE
-----
chd (cbmtools) 0.6: cbm binary hexdump

usage: chd [-n][-l<addr>][-L][-O[d|t|<addr>][-v][-d][-h][-V] <file>...

Valid options:
    -n              file has no load address
    -l              override load address
    -L              24-bit addressing (default: 16-bit)
    -O              consider pointer overloading
    -v              be verbose
    -d              debugging output
    -h              displays this help text
    -V              output program version

EXAMPLES
--------

*normal*
metal-rox-mk3$ chd digdug.prg 
00AC  78 A2 AB 9A 8D AB 01 8D  AC 01 AC 25 AB D0 09 AD |x.....a..a.%..i.|
00BC  AD AD AC 53 AB 4C 5B AB  4C CC AE 02 78 A2 01 9A |...S.L[.L..bx.a.|
00CC  A9 E7 95 00 8E 18 03 A9  03 8D 19 03 4E 11 D0 A9 |.....xc.c.ycNq..|
00DC  05 48 A9 F0 A8 AA E8 5D  13 02 9D 82 FF D0 F7 48 |eH.....]sb.....H|
00EC  B5 02 25 00 AA B9 E8 01  99 0E 7F 59 0E 7F D0 03 |.b%....a.n.Yn..c|
00FC  C8 D0 F2 A9 72 48 98 D0  25 20 12 03 DE D7 01 DE |....rH..% rc..a.|
010C  D7 01 91 BB D0 18 84 9D  20 D5 FF B0 11 40 B0 02 |.a...x.. ...q@.b|
011C  7D 72 30 09 B2 A4 29 3F  B3 A5 25 05 0A 9A 60 F2 |}r0i..)?..%ej.`.|
dumped $00AC-$012C (130 bytes, 1 block)
metal-rox-mk3$ 

*override load address*
metal-rox-mk3$ chd -l 0x0801 digdug.prg 
0801  78 A2 AB 9A 8D AB 01 8D  AC 01 AC 25 AB D0 09 AD |x.....a..a.%..i.|
0811  AD AD AC 53 AB 4C 5B AB  4C CC AE 02 78 A2 01 9A |...S.L[.L..bx.a.|
0821  A9 E7 95 00 8E 18 03 A9  03 8D 19 03 4E 11 D0 A9 |.....xc.c.ycNq..|
0831  05 48 A9 F0 A8 AA E8 5D  13 02 9D 82 FF D0 F7 48 |eH.....]sb.....H|
0841  B5 02 25 00 AA B9 E8 01  99 0E 7F 59 0E 7F D0 03 |.b%....a.n.Yn..c|
0851  C8 D0 F2 A9 72 48 98 D0  25 20 12 03 DE D7 01 DE |....rH..% rc..a.|
0861  D7 01 91 BB D0 18 84 9D  20 D5 FF B0 11 40 B0 02 |.a...x.. ...q@.b|
0871  7D 72 30 09 B2 A4 29 3F  B3 A5 25 05 0A 9A 60 F2 |}r0i..)?..%ej.`.|
dumped $0801-$0881 (130 bytes, 1 block)
metal-rox-mk3$ 

*long address*
metal-rox-mk3$ chd -L digdug.prg 
0000AC  78 A2 AB 9A 8D AB 01 8D  AC 01 AC 25 AB D0 09 AD |x.....a..a.%..i.|
0000BC  AD AD AC 53 AB 4C 5B AB  4C CC AE 02 78 A2 01 9A |...S.L[.L..bx.a.|
0000CC  A9 E7 95 00 8E 18 03 A9  03 8D 19 03 4E 11 D0 A9 |.....xc.c.ycNq..|
0000DC  05 48 A9 F0 A8 AA E8 5D  13 02 9D 82 FF D0 F7 48 |eH.....]sb.....H|
0000EC  B5 02 25 00 AA B9 E8 01  99 0E 7F 59 0E 7F D0 03 |.b%....a.n.Yn..c|
0000FC  C8 D0 F2 A9 72 48 98 D0  25 20 12 03 DE D7 01 DE |....rH..% rc..a.|
00010C  D7 01 91 BB D0 18 84 9D  20 D5 FF B0 11 40 B0 02 |.a...x.. ...q@.b|
00011C  7D 72 30 09 B2 A4 29 3F  B3 A5 25 05 0A 9A 60 F2 |}r0i..)?..%ej.`.|
dumped $0000AC-$00012C (130 bytes, 1 block)
metal-rox-mk3$ 

*pointer overloading*
metal-rox-mk3$ chd -Od digdug.prg 
00AC  78 A2 AB                                         |x..|
00AC  9A 8D AB                                         |...|
00AC  01 8D AC                                         |a..|
00AD  01 AC                                            |a.|
00AD  25 AB                                            |%.|
00AC  D0 09 AD                                         |.i.|
00AE  AD                                               |.|
00AE  AD                                               |.|
00AE  AC                                               |.|
00AD  53 AB                                            |S.|
00AC  4C 5B AB                                         |L[.|
00AC  4C CC AE 02                                      |L..b|
02B0  78 A2 01 9A A9 E7 95 00  8E 18 03 A9 03 8D 19 03 |x.a......xc.c.yc|
02C0  4E 11 D0 A9 05 48 A9 F0  A8 AA E8 5D 13 02 9D 82 |Nq..eH.....]sb..|
02D0  FF D0 F7 48 B5 02 25 00  AA B9 E8 01 99 0E 7F 59 |...H.b%....a.n.Y|
02E0  0E 7F D0 03 C8 D0 F2 A9  72 48 98 D0 25 20 12 03 |n..c....rH..% rc|
02F0  DE D7 01 DE D7 01 91 BB  D0 18 84 9D 20 D5 FF B0 |..a..a...x.. ...|
0300  11 40 B0 02 7D 72 30 09  B2 A4 29 3F B3 A5 25 05 |q@.b}r0i..)?..%e|
0310  0A 9A 60 F2                                      |j.`.|
dumped $00AC-$0314 (130 bytes, 1 block)
metal-rox-mk3$ 


+-------------------------------------------------+
| cld - cbm binary linker (opt executable output) |
+-------------------------------------------------+

cld is a tool that can link multiple binary files together into a single
file, optionally producing an RLE packed executable binary.

Producing an executable can be useful for at least two purposes:

 - Quickly generating testable code from a large binary.
   (fast pack, fast depack)

 - Packing a very large binary to a more reasonable size to allow
   crunching with a LZ77-based cruncher afterwards.
   (full 64kB, $0000-$FFFF allowed)


USAGE
-----
cld (cbmtools) 0.6: cbm binary linker

usage: cld [-r<range>][-x][-X<opts>][-o<name>][-v][-d][-h][-V] <source>...

Valid options:
    -r              specify save range
    -x              produce executable output
    -X <opts>       options for executable
    -o              output file
    -v              be verbose
    -d              debugging output
    -h              displays this help text
    -V              output program version

EXAMPLES
--------
$ cld -otest.prg file1.prg file2.prg,0x1000
$ cld -otest.prg file1.prg,,0x20 file2.prg
$ cld file.prg -x -Xjmp=0x0801,sei

Loading:
  normal:   <file>[,,[<offs>][,<len>]]
  override: <file>,<addr>[,[<offs>][,<len>]]
  raw:      <file>@<addr>[,[<offs>][,<len>]]

Saving:
  normal:   <file>
  override: <file>,<addr>
  raw:      <file>@<addr>

Executable:
  The produced executable will call the binary with SP=$ff, sei or cli,
mem=$35/$36/$37.   It will typically clobber the low zp range + copy the
file up to the top of memory.  The full mem decruncher will clobber only
the start of sprite registers $d000-$d009 approximately.


+----------------------------------------------+
| cgen - cbm self-checking test file generator |
+----------------------------------------------+

cgen is a self checking test file generator.  It can generate binaries that
self check the entire 64kB memory range.  The integrity is checked using
the Fletcher-16 checksum algorithm.

USAGE
-----
cgen (cbmtools) 0.6: cbm test file generator

usage: cgen [-s<addr>][-e<addr>][-j<addr>][-S<seed>][-o<name>][-v][-d][-h][-V] srcnames...

Valid options:
    -s              start address
    -e              end address
    -j              jump address
    -S              set fixed seed
    -o              output file
    -v              be verbose
    -d              debugging output
    -h              displays this help text
    -V              output program version

EXAMPLES
--------

Generate a runnable self checking image $0801-$CFFF (202 blocks)
$ cgen -otest.prg

Generate a self checking image $0200-$3FFF (started by jumping to $0300)
$ cgen -s 0x0200 -e 0x4000 -j 0x300 -otest.prg

Generate a self checking image $0000-$FFFF (started by jumping to $0400) 
$ cgen -s 0x0000 -e 0x10000 -j 0x0400 -otest.prg


+---------------------------+
| cpch - cbm binary patcher |
+---------------------------+


USAGE
-----
cpch (cbmtools) 0.6: cbm binary patcher

usage: cpch [-r<range>][-p<patch>][-o<name>][-m][-v][-d][-h][-V] <source>...

Valid options:
    -r              specify save range
    -p              patch file
    -o              output file
    -m              merge patch files
    -v              be verbose
    -d              debugging output
    -h              displays this help text
    -V              output program version

EXAMPLES
--------

$ cpch -o patched.prg -p file.pch orig.prg
$ cpch -m -o merged.pch -p patch1.pch -p patch2.pch

Format:

The patch file has the format:
    0000: header
    xxxx: patch chunk #0
    xxxx: patch chunk #1
       ...
    xxxx: patch chunk #x
    xxxx: footer (or EOF)

(all words are little endian, lsb/msb)
 Header format:
    0x00: xx xx
    0x02: 04 00       ; length of header
    0x04: 50 54 53 48 ; "PTCH"

 Each patch chunk has the format:
    0x00: <startaddr> ; startaddress of this patch
    0x02: <length>    ; length of patch data
    0x04...0x04+length-1 ; actual data to patch with.

 Footer format
    0x00: xx xx
    0x02: 00 00

eof
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (2)
· User Comments (5)
· Production Notes (1)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.106 sec.