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Kong Level 2

Kong Level 2 Released by :
Wile Coyote

Type :
C64 Graphics Collection

User rating:awaiting 8 votes (8 left)

Credits :
Graphics .... Wile Coyote

Download :

Look for downloads on external sites:
 Pokefinder.org


Trivia Info
Submitted by Wile Coyote on 20 January 2010
Kong Level 2 [1994]

Around 1994, a programmer called Frank, required graphics, for a Kong style game. Blackknight/Entropy hooked Frank up with Wile Coyote. The plan included the creation of 8 levels. Levels 1-4 were to be based on the original 4 levels from Donkey Kong/Nintendo. Levels 6-8 were to be completely original. Levels 1-4 were to scroll vertically. Levels 5-8 were to scroll horizontally.

Kong Level 2 [1994] shows a preview of Levels 5-8. The idea was, the levels take place below ground, possibly below the structures of Levels 1-4. The concept was to have the player collect 3 keys. This in turn would open the cell door, where damsel in distress was being held captive. To complete the level, the Player would have to enter the cell.

Not shown during the preview, is the animated water, animated conveyor belts, and cell door opening, closing animation.

The background graphics were created using GEd
GEd v1.0e

To get way from the name Kong, one suggestion was LOTYA (Land Of The Yellow Ape). A logo, inspired very much by posters from1960’s horror films, was created.

The LOTYA logo appears during GFX-Col.1 [logos]/Angry [1997]
GFX-Col.1 [Logos]

Kong Level 1 [1994]
Kong Level 1
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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