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IDE64 MP3@64 player v5 [2015] |
AKA :
IDE64 MP3 player with playlist
User rating: | awaiting 8 votes (8 left) |
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by soci on 16 February 2015
This program plays MP3s through the MP3@64 card attached to the clock
port at address $de00.
Files are played from a playlist. The playlist is loaded from an m3u file
on startup. If it's not present then the list of files in current
directory are used. The number of items might be less than the maximum of
255 depending on the length of filenames.
Song titles and play times are loaded from ID3v1/v2/v2.2/v2.4 tags when
the player is idle. When it's finished it's advised to save to list into
a playlist file so that this information is available immediately on
startup.
Songs are played from top to bottom sequencially, and then looped. The
items can be rearranged manually by delete and insert and can be
shuffled. Save the playlist to preserve the ordering.
The volumes of channels, bass, treble and stereo depth are adjustable
using two rows of keys. The third row of keys are used in a similar
manner as the datasette keys.
Please note that the m3u files are not encoded in PETSCII, try to avoid any
special characters in filenames.
The selector bar or the screen might go blank during playback if the
buffer drains too much. Fast devices are required for play back of high
bitrate files.
Keys:
q/a - left channel increase/decrease
w/s - both channels increase/decrease
e/d - right channel increase/decrease
r/f - bass increase/decrease
t/g - treble increase/decrease
y/h - prescale increase/decrease
u/j - stereo depth increase/decrease
z - previous
x - play
c - pause
v - stop
b - next
n - load directory to playlist
shift+S - save playlist
shift+L - load playlist
shift+R - shuffle playlist
delete - remove selected
insert - insert last removed
return - play selected
up - move up
down - move down
f1 - page up
f7 - page down
home/f2 - move to top
clr/f8 - move to end
Please note that 32/16/8 KHz sampling rates are not supported by the hardware,
so only silence is played.
v0.5: public release |
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