Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Scarlet   [2015]

Scarlet Released by :
Carrion

Release Date :
26 February 2015

Type :
C64 Graphics  (MultiColor)

AKA :
PS rulez

User rating:*******___  7.4/10 (18 votes)   See votestatistics

Credits :
Graphics .... Carrion of Elysium
Test .... Carrion of Elysium

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Carrion on 16 April 2015
and thereshe is....
https://dl.dropboxusercontent.com/u/21703767/C64/sj-a.png
User Comment
Submitted by Carrion on 16 April 2015
well... seam like we have a new scarlet to pixel...
jimmy kimmel's new scarlet from family feud ;)
https://dl.dropboxusercontent.com/u/21703767/C64/sj.png
User Comment
Submitted by Jak T Rip on 4 March 2015
scary.
User Comment
Submitted by PAL on 27 February 2015
ehhh... yes they are but they are created with love and dedication and with so much work so there is clearly a difference... I can see me going at that scarlet image and work on that for a month!
User Comment
Submitted by SIDWAVE on 27 February 2015
its nice pic!
i dont care.. them superdemos are made on pc anyway, with super compilers.
User Comment
Submitted by Sith on 27 February 2015
Very good for something done in a jiffy. lol
User Comment
Submitted by jailbird on 27 February 2015
A zonbie with bad makeup, that is.
User Comment
Submitted by jailbird on 27 February 2015
She looks like a zombie.
User Comment
Submitted by GH on 27 February 2015
Yeah, still looks great..

If it's executable on a c-64 it doesn't need another GFX category IMO
That would be the same if I use samples created with high standard PC tools and FX in my next tunes or giving Goat tracker 2 sids another category aswell...
User Comment
Submitted by Oswald on 27 February 2015
awesome, the light/shadows/contrast is perfect, as is the cutout etc. its not like anyone can wire a pic this good in 5 minutes :) also it clearly could take a lot of per pixel job and look twice as good afterwards.
User Comment
Submitted by Carrion on 27 February 2015
Oh and one more thing:
Next movie would be showing a pic I created for Dream for their upcoming demo - to be released at BCC I guess. So stay tuned and wait till Sunday for next YT film.

Also On my blog you can find photoshop file for learning purposes.
User Comment
Submitted by Carrion on 27 February 2015
Well. It wasn't ment to be a CSDB release but I guess it's too late now.
Here's part #2 of the YT film, that shows hot to use Timanthes co recolor parts of the image exported from PS.

http://retronavigator.com/post/112209358093/this-is-part-2-of-t..

@PAL
And yes it's impresive tecnique. I'm surprising myself when experimenting with it. And I'll keep saying it should be used mainly for sketchin your own ideas and later take them Timanthes or other tool of choice and finish it there. Using for converts is only for learning purposes.
You guys cant imageine how many experiments I have on my hard drive. Maybe it should be released in some form sometime.
User Comment
Submitted by mankeli on 27 February 2015
Cool. And of course it's a valid release, but it should be like "other platform C64 demo" or something. :D And lol @ hulk eyeballs
User Comment
Submitted by Jammer on 27 February 2015
Great proof of concept but does it count as valid release? How long did it take in total? ;]
User Comment
Submitted by PAL on 27 February 2015
It is truly impressive! What is a bit sad is that in the c64 scene there is this thing inside the mind that always buzz you... wired job or not or converts... For myself I must say that I really enjoy the silence and the meditational part of going at the images I do and I actually love that I spend so much time on them... every day I have saved a new version in like 3-5 steps and so on and I can see it becomming something over weeks of work or even months and more... I guess it is a weird thing in the end - I like that weirdness... if it become a master-of-the-scripts-thing only it is a bit sad in the end... Well Carrion... you impress me every time so bring on more of these it is truly interesting to look at!
User Comment
Submitted by Thierry on 27 February 2015
Exelent , 10/10 , looks easy to make in the video , but i think its hard
User Comment
Submitted by TheRyk on 26 February 2015
pretty impressive for 5 min wire hob, regarding pixels only. colorwise, green eyeballs are matter of taste ;)
User Comment
Submitted by GH on 26 February 2015
Wow, even a great job if you would have spend 15 minutes... Watched the tutorial and this can really help "craphicains" to try a different approache to get the job done..

btw What happend to her eyes, she looks like she is about to change
in a hot She-Hulk ;D
User Comment
Submitted by Digger on 26 February 2015
5 minute wire job. Added this as it's worth adding for learning purposes. Haters gonna hate anyway. Full post and video here http://retronavigator.com/post/112134100678/i-just-played-a-bit..
btw. CSDB needs another GFX category – "wired art".
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (19)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.091 sec.