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Petscii Editor 4.6   [2015]

Petscii Editor 4.6 Released by :
Abyss Connection [web]

Release Date :
11 April 2015

Type :
C64 Tool

AKA :
Petscii Editor

User rating:**********  9.9/10 (8 votes)   See votestatistics

Credits :
Code .... fieserWolf of Abyss Connection
Music .... fieserWolf of Abyss Connection
  Rob Hubbard
Graphics .... Mermaid of Genesis Project, Vision


SIDs used in this release :
Deus(/MUSICIANS/F/FieserWolF/Deus.sid)
Formula 1 Simulator(/MUSICIANS/H/Hubbard_Rob/Formula_1_Simulator.sid)
Marco(/MUSICIANS/F/FieserWolF/Marco.sid)
N0rdl1cht 2013(/MUSICIANS/F/FieserWolF/N0rdl1cht_2013.sid)
Rox0r(/MUSICIANS/F/FieserWolF/Rox0r.sid)
The Waitress on Roller Skates(/MUSICIANS/F/FieserWolF/Waitress_on_Roller_Skates.sid)
Valerio(/MUSICIANS/F/FieserWolF/Valerio.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by fieserWolF on 11 April 2015
see "readme.prg" on disk for proper documentation.

IMPROVEMENTS in version 4.6

- menu system: rewritten from scratch

- eight (!) buffers for you multi-
screen petscii maniacs out there...

- for basic users:
sequential basic petscii file export
(basic example on disk)
;

- disk operations: device numbers are
kept and not fixed to drive 8 any more

- fullscreen preview (without sprites)

- multiscreen preview (ugly but usable)
horizontal or vertical scrolling
or animation

- multiscreen viewer demo on disk
(smooth) vertical and horizontal scroll

- load/save dialogue:
rewritten from scratch

- lower/uppercase switching via keyboard
disabled (but available in menu)

- feature: selected block invert

- bug fix: all petsciis are saved to
$3000 again (like it should be)

- fixed too fast cursor movement




f1 help screen
f2 warp mode config
f3/f4 frame colour: next/previous
f5/f6 background colour: next/previous
f7 select block: begin (menu: copy &
f8 select block: end clear)
shift+space: next buffer (workspace)
shift+return: change mode (see below)
other keys: home, reverse on/off,
insert, delete

press the stop key to open the menu.

menu: stop key=on/off, return=select
---- cursor keys, f1/f7, f2/f8 to choose

normal colour keys are always usable.
in paint mode: use 0-f to pick a colour.


description of the editor:
==========================
with this screen editor you can edit
characters and colours separately.
so, you can first do a black&white pic,
then colourize it afterwards.

information on the -warp- mode:
this is the direction the cursor moves
to when you set a character.
config: cursor keys or return=off

single petscii file format:
$3000-$33e7:chars / $3400-$37e7:colours
$33e8:border colour / $33e9: bg colour
$33ea:$d018 value ($14 or $16)

you can also load a custom font:
$2800-$2fff:font data

if annoyed, load another music:
$1000-$27ff:sid music data
init: lda #$0, tax, tay, jsr $1000
play: jsr $1003
(on disk: some of my sids as examples)

press shift+return to change the modes:
set = character set mode
paint = colourize mode (0-f)
both = set and colourize

you may also use joystick in port 2.
(especially useful for 4x4 drawing mode)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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