Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Forward/Reverse Transfer V5   [2015]

Forward/Reverse Transfer V5 Released by :
The Shadow

Release Date :
5 November 2015

Type :
C64 Tool

User rating:awaiting 8 votes (8 left)

Credits :
Code .... The Shadow of Avatar

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by iAN CooG on 7 November 2015
any standard tune can be relocated on the fly to $1000, nobody needs to swap 1000/e000 anymore. =)
User Comment
Submitted by The Shadow on 7 November 2015
This release needs to hold the same standards as other releases.
Groepaz I am glad you pointed this out.
I must make an instructional for this.
User Comment
Submitted by chatGPZ on 7 November 2015
what i am trying to say is.... everyone with a little bit of coding experience doesnt need this, as he can type it out from memory faster than patching your code. so it can only be for beginners who can not do that - but beginners cant patch the code to do what they need without proper source and explanation.
User Comment
Submitted by The Shadow on 6 November 2015
Groepaz: I have used this type of code since the 1990s exclusively for outfieldmemory functioning music within crack intros.
The intended target audience for this is mainly for people who code intros and need extra flexibility for incorporating music.
User Comment
Submitted by chatGPZ on 6 November 2015
what ian said. i wonder what the intended target audience for this would be *shrug*
User Comment
Submitted by iAN CooG on 6 November 2015
and IMHO those TXS/TSX are not only useless but also potentially fucking up your program in case you're using subroutines.
User Comment
Submitted by iAN CooG on 6 November 2015
it doesn't seem some particular piece of code that had to be released, it's just a normal block swap routine example.
User Comment
Submitted by The Shadow on 6 November 2015
Since Fungus was gracious enough to release his tools, I have decided to provide for the public wealth this helpful piece of code.
There are no usual 'sources'. This IS the source. I have not used an assembler since 1991. 100% ML monitor :)
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (8)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.083 sec.