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Website :
https://github.com/ricardoquesada/vchar64/
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by riq on 1 February 2016
Video showing the import koala feature:
https://www.youtube.com/watch?v=wIBTINBCngs
Changelog for v0.0.11:
* [NEW] Added Koala import support.
Includes different heuristics
Only works if it can convert the image in 256 or less chars
* [NEW] Added Tile Map support
Supports copy & paste & cut. Plus Undo & Redo
It has Rect Select, Flood Fill, Paint tools. Plus Clear and Grid
It has Zoom and an scroll area.
'Export' supports exporting the map data
* [NEW] Added "global foreground / one per tile" mode
'Export' supports exporting the "tile colors"
* [NEW] Export: Added "assembler" export format
* [NEW] Import CharPad: Added support for tile colors and map
* [NEW] Tile Dock: has an scroll area
* [NEW] Menu: Moved "Tile" actions from 'Edit' to 'Tile'
Moved docks actions from "View / Views" to "View"
Added new "Map" menu
* [NEW] Toolbar: Added "New", "Undo" and "Redo" actions
* [NEW] Server: C128 images uses a .d71 disk image instead of a .d64 disk
image
* [NEW] Server: Supports "one color per tile" mode
* [NEW] Tests: added new subdirectory which contains many... test files
* [NEW] Examples: added Commando and Subchrist Chrome examples
* [NEW] Examples: added c64_loader. Shows how to load the exported data in the
c64
* [BUGFIX] cut: works as expected.
* [BUGFIX] Color Dock: Pens were grouped in the "Pen" group
Color Palette grows/shrinks automatically
* [BUGFIX]: Internal code: signals code simplified. Less duplicate signals
(faster redraws)
* [BUGFIX]: Shortcuts 1,2,3,4 work as expected again
* [BUGFIX]: Imports CharPad files correctly (both v4 and v5 format)
* [BUGFIX]: Server: Don't send duplciated data (faster transfers) |
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