Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Regenerator 1.4   [2016]

Regenerator 1.4 Released by :
Nostalgia [web]

Release Date :
12 May 2016

Type :
Other Platform C64 Tool

AKA :
Interactive Disassembler for 6510

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Code .... Tom-Cat of Nostalgia

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by GI-Joe on 12 May 2016
Yeah, an update of my favorit disassembler. Thanks for the continued development. you got my 10 ;)
User Comment
Submitted by Wanax on 12 May 2016
Thanks from me too :)
User Comment
Submitted by Slator on 12 May 2016
Thanks for the update, constantly using this, since the day I got it back then from you. great work
User Comment
Submitted by Tom-Cat on 12 May 2016
oziphantom: Yes, something like that sounds OK. Will think about it for the next release :)
User Comment
Submitted by oziphantom on 12 May 2016
In Super Regenerator I got the user to select ALL of the table, so both lo and hi parts. Then I made options to select a Lo/Hi table or a Hi/Lo table. Then internally I divide the selection in Half which then gives the 2 parts of the table. I report an error if they select an odd number of bytes.
User Comment
Submitted by oziphantom on 12 May 2016
Regenerator Booster has been updated to handle the new 1.4 format - only the 1.4 format ;)
Regenerator Booster V1.2
User Comment
Submitted by Tom-Cat on 12 May 2016
Karmic: The support for that was being discussed. However I didn't find a simple solution on how to set the block and the address with a simple button click (you need to select two different blocks for HI/LO parts so the regenerator can then generate proper bytes in format <address and >address ...) If we find a good solution it will be in the next release since a lot of lookup tables are done in this manner.
User Comment
Submitted by Karmic on 12 May 2016
Suggestion for next version: what about support for tables where the low-bytes and the hi-bytes are separate?
User Comment
Submitted by Tom-Cat on 12 May 2016
Changes from version 1.3:

- Added TAB Size selector. It is saved on per-file basis (NOT in global configuration) so you need to save your file to remember it.
- Fixed bug when no comments were shown on single byte opcodes if BRK Single byte option was turned on.
- Added .WORD table generator. It is like BYTES (DATA) but generates .WORD tables. It can generate pure absolute words or a LOOKUP table. A Lookup table creates a label for each entry in the table. Minor GUI change was needed to make this more tidy and logical. There are keyboard shortcuts (W and L) and context menu entries for this functionality.
- TEXT blocks now generate unreadable characters as BYTES so they compile OK with 64tass !
- You can change block type by selecting the whole block and pressing on appropriate button
- Bug fixes all around: Blocks could overlap under some circumstances, minor ASM fixes and some minor bugs fixed.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (9)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.094 sec.