Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Excalibur   [2016]

Excalibur Released by :

Release Date :
3 June 2016

Type :
C64 Game

Released At :
Commodoremania 2016 Compo

Achievements :
Mixed Game Competition at Commodoremania 2016 Compo :  #5

User rating:******____  6.1/10 (10 votes)   See votestatistics

Credits :
Code .... Laddh of Sputnik World
Music .... el sid
Graphics .... Errazking of Kabuto Factory, Sputnik World, The A Team

SIDs used in this release :
Carmina Burana (O Fortuna)(/DEMOS/A-F/Carmina_Burana_O_Fortuna.sid)

Download :
http://csdb.dk/getinternalfile.php/149719/excalibur.d64 (downloads: 615)

Look for downloads on external sites:

User Comment
Submitted by Laddh on 4 June 2016
Thank you all for a testing. Enemies do not die of a only one stroke, have an energy meter that until it reaches 0 not die. The collision detections is ok.
User Comment
Submitted by G-Force on 4 June 2016
Great effort will look forward to future releases.
User Comment
Submitted by Rotteroy on 4 June 2016
I have to agree with TheRYk, no problem completing the levels without cheating... Also I see a lot of progress from this coder since his first game!! :) Hope to see more from this guy in the future!
User Comment
Submitted by TheRyk on 3 June 2016
"unplayable" seems too harsh imho.

For sure collision control is strange, to say the last, but I manage to get till level 5 without cheating.

So I think, it's an okay-ish lil minigame. Keep learning, keep coding, next game will be better! :)
User Comment
Submitted by Richard on 3 June 2016
Looks okay, but sadly game collision is pretty much inaccurate and makes the game unplayable. Just like Didi mentioned. A brave attempt anyhow. Wish you best of luck with getting this one fixed, or your future productions ;)
User Comment
Submitted by Moloch on 3 June 2016
Not bad for an early project
User Comment
Submitted by Didi on 3 June 2016
Does not look too bad. Unfortunately the bad collision detection makes it unplayable.
User Comment
Submitted by Bieno on 3 June 2016
Great little game ;D
User Comment
Submitted by Laddh on 3 June 2016
Hi, my third assembler project
Search CSDb
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (9)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
· Discuss this release
Sponsored links
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2023
Page generated in: 0.084 sec.