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CBM prg Studio V2.7.0 [2013] |
User rating: | awaiting 8 votes (8 left) |
Credits :
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Pokefinder.org
Summary Submitted by hedning on 18 June 2016
New features:
Debugger:
Keyboard shortcuts.
Instruction cycle counter.
Overlay files.
VICE Snapshot files (for C64 and VIC 20 only).
Better execution control, e.g. step over, into etc.
Change SP and SR registers.
Memory viewer.
Much better performance.
Updated tutorial.
Character editor:
Edited characters indicator.
Copy groups of characters.
Scroll the scratchpad.
BASIC:
Batch mode added.
Constants can be defined/redefined in code, and use hex values.
Auto line numbering inproved.
Bugs fixed:
£ was in invalid BASIC character.
$(nn),y was not being assembled properly, whereas ($nn),y was.
Casted offsets (offsets which are based on other offsets) were broken.
Problems renumbering BASIC programs with ON..GOTO/GOSUB with spaces in the line number list.
PC relative offsets (e.g. bvc *-2) fixed.
Align directive not working.
Load/save in character editor.
Multicolour issues with the screen/character/sprite editors.
Including sprite files (IncBin) into assembly source only generated 63 bytes. |
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