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Credits :
Crack | .... | The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine |
Trainer | .... | Brataccas of Hokuto Force |
Original Supply | .... | The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine |
Linking | .... | The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine |
Bug-Fix | .... | Brataccas of Hokuto Force |
Docs | .... | The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine |
Ripping | .... | The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine |
Test | .... | Thunder.Bird of C64 Club Berlin, Hokuto Force, Mayday! |
Intro used in this crack:
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by The Overkiller on 16 June 2017
The C64 conversion of Rogue is a buggy
incomplete game. Many of the lines of
text that can be found in memory are
never used, and the advanced features of
scrolls and potions (and searching) do
not work like the original.
In fact, there a few fatal bugs that
make it so the game can never be
completed.
The original quest of Rogue is to find
the Amulet of Yendor in a dungeon at
least 26 levels deep and bring it back
to the surface.
For this Hokuto Force version, we found
and fixed the code that enables
collection of the amulet and unlocks the
ability to go back up stairs.
You can now see the winning game message
Heres what was fixed:
- RESTORED missing Amulet of Yendor
(looks like a ring somewhere on level
26 or higher)
- FIXED bug which increased levels using
decimal math mode - this caused dozens
of levels to be skipped, ruining most
chances of ever reaching the amulet
- FIXED load/save game routines, which
never worked correctly - switched to
support saving to disk (using drive
number game loaded from)
- FIXED bug with item names using text
out of range - this corrected several
ring names
- FIXED bugs with random number
generation that could lock up the game
- FIXED interrupt and timer init that
would sometimes freeze the game
- CLEANED raster split and removed
several graphic glitches
- REMOVED garbage graphics during screen
transitions and game-over messages
Added 6 trainers:
- No damage from monsters
- No drain on strength as time passes
- Maximum HP (weapon strength)
- Maximum armour
- In-game level skip using +/- keys for
level down/up
- Choose starting level
Plus, added one enhancement:
- The original game had no music at all
and barely any sound effects, so we
added a completely optional bonus
music track by Linus.
Press M anytime during the game to
turn music on/off. |
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