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QUOD INIT EXIT V1.8   [2017]

QUOD INIT EXIT V1.8 Released by :
Retream [web]

Release Date :
5 October 2017

Type :
C64 Game

AKA :
QIE V1.8

Website :
https://www.retream.com/QUOD_INIT_EXIT

User rating:**********  9.7/10 (6 votes)   See votestatistics

Credits :
Code .... saimo of Retream
Music .... Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Graphics .... saimo of Retream
Idea .... saimo of Retream
Loader .... Cadaver of Covert Bitops
Docs .... saimo of Retream


SIDs used in this release :
QUOD INIT EXIT(/MUSICIANS/B/Bayliss_Richard/QUOD_INIT_EXIT.sid)


Scrolltext and other text in this release : ()
scrolltext

Download :
http://csdb.dk/getinternalfile.php/161529/QUOD_INIT_EXIT.zip (downloads: 420)

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by saimo on 5 October 2017
While working on MAH v2.0, I have improved the framework that it is based on and that QUOD INIT EXIT uses as well. As a result, I adapted QUOD INIT EXIT to it, and I couldn't resist making the following changes.

1. Fixed mice appearing in the HUD (and maybe even worse things) due to beyond-boundary writes.
2. Fixed flagging of subsequent pill catches (there were actually counted up to 255, although that was not visible in the HUD after catching the poison).
3. Fixed screen initialization ($d016 was not initialized).
4. Fixed poo drop (if started when Zampo was in mid air, the poo would stop in mid air as well).
5. Changed points handling: now they start decreasing only after catching the toilet roll, but do it at twice the speed.
6. Changed pause controls: now [F1] pauses and unpauses.
7. Added return to BASIC by means of [RESTORE].
8. Touched up dawn, morning, and sunset skies graphics.
9. Touched up pill icon.
10. Shifted vertical alignment of text characters 1 line down.
11. Changed intro text.
12. Changed scrolltext.
13. Made a few optimizations (in particular, moved all the variables to the zero page).
14. Added a separate loader (based on the Covert Bitops Autoconfiguring Loader/Depacker) that loads the game more quickly from disk (the game itself is still a single file that can be loaded directly, so who uses other speed-up solutions does not need this loader).
15. Added EasyFlash version.
16. Touched up manual.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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