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Website :
http://www.spritemate.com
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by awsm on 24 October 2017
Spritemate is a new sprite editor for the Commodore 64. It works with most modern browsers on Windows, Mac and Linux and is pure JavaScript and HTML - no plugins. All data is processed on client side only. Spritemate supports importing and exporting of the most common file formats for the Commodore 64 (e.g. SpritePad) and can be used as viewer and editor on almost any device with a browser.
I have been working on this tool for a while and although it is far from being feature complete I'd consider it good enough to be useful to others, so I'm releasing the first "beta" today.
Check out the documenation on Github: https://github.com/Esshahn/spritemate
Features
- choose from the 16 colors of the C64 palette
- draw pixels on a 24x21 pixel (singlecolor) or 12x21 pixel (multicolor) canvas
- C64 mode restrictions (number of colors per sprite, global sprite colors)
- delete, fill, shift left, right, up, down, flip horizontal & vertical
- check your sprite in the preview window
- display grid in editor
- multiple sprites
- double width & height sprites
- stacked sprite layers (sprite overlays)
- sprite sorting
- undo & redo
- copy & paste
- window based GUI
- import & export Spritemate format
- import & export SpritePad 2.0 format
- import & export SpritePad 1.8.1 format
- export as ASM source (KICK and ACME)
- keyboard shortcuts
Backlog
- animation
- export animation as GIF
- import & export PNG images
- rotate 90 degrees
- select and move pixels
- save window layout
- touch controls and tablet optimization
- and tons of other stuff
Spritemate will always be free.
I hope you like it. |
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