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Evil Skull in SP-ECM Mode   [2017]

Evil Skull in SP-ECM Mode Released by :
MMS+4

Release Date :
10 November 2017

Type :
C64 Graphics

AKA :
First try of Mode "Simulated PETSCII in ECM"

User rating:awaiting 8 votes (3 left)   See votestatistics

Credits :
Graphics .... MMS+4

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by MMS_Z on 10 November 2017
-This was my first trial to check the possible advantages of the ECM mode over usual PETSCII mode
-This is a character based screen, similar to PETSCII
-ECM(Extended Color Mode) allows 4 background colors for the characters, but limits using characters only 0-63
-This is a hand-made version of of Darksiders2 art.
-This ECM mode uses (simulates) the graphical PETSCII characters in the first 64 character positions, and modified few to have a finer dithering between two colors.
-That's why I call it SPECM to differentiate it from normal ECM (using only A-Z, 0-9, etc chars)
-It is not a converted gfx
-Modified charset made with CBM Program Studio
-GFX hand drawn with KRISSZ's online PETSCII tool, supporting ECM and allows to use modified charsets
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