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Retaliate V0.1 Beta [2017] |
Website :
https://github.com/lvcabral/retaliate64
User rating: | awaiting 8 votes (8 left) |
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by lvcabral on 4 January 2018
After developing remakes of classic 8bit games (Prince of Persia, Lode Runner, Donkey Kong) to the Roku platform (streaming box/TV OS) I decided to work the other way around, this time creating a version of one of the most successful game for Roku, the arcade-style space shooter Retaliate to the Commodore 64 computer.
I started studying 6502 assembly to work on my port of Prince of Persia, but at that time, the focus was just to understand pieces of the logic. As I own a Commodore 64 since 2015, I wanted to start a project for it, but always found too complex to start from scratch.
This changed when I came across the book called "Retro Game Dev - C64 Edition" by Derek Morris, with his simple approach, I got the motivation and some code to start with, along with the right tools to simplify the work (a development IDE and ready made libraries).
The game code on this open source project is a learning exercise, that was implemented upon Derek's mini-shooter-game example from the book (shared with no licensing restrictions). So, be aware that this is my first attempt on creating a game for the Commodore 64, and still is an ongoing project, this way, as I learn more, new features will be implemented. |
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