Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Skate or Die / Ski or Die   [2018]

Skate or Die / Ski or Die Released by :
Knight Rider

Release Date :
28 March 2018

Type :
EasyFlash Release

Proper release: Broken

AKA :
Sk8 or Die / Ski or Die

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Idea .... Firecracker
Crack .... Master
Linking .... Knight Rider of Excess
Test .... Firecracker

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Nobody on 5 September 2021
So this has still bugs? Any chance for a 100%-bugfix-release?
User Comment
Submitted by hedning on 29 March 2018
Bugs/goofs should be posted under "Goofs" and discussions about the release should be handled in the forum.
User Comment
Submitted by Knight Rider on 29 March 2018
This issue is from the D81 I used as source (saving and restoring PP at HS save):

.C:3b26  A5 01       LDA $01     
.C:3b28  8D 6C 3B    STA $3B6C    <<<< SHOULD BE $3b45+1
.C:3b2b  A9 37       LDA #$37
.C:3b2d  85 01       STA $01
.C:3b2f  58          CLI
.C:3b30  A9 0F       LDA #$0F
.C:3b32  A2 08       LDX #$08
.C:3b34  A0 0F       LDY #$0F
.C:3b36  20 BA FF    JSR $FFBA
.C:3b39  A9 02       LDA #$02
.C:3b3b  A2 4A       LDX #$4A
.C:3b3d  A0 3B       LDY #$3B
.C:3b3f  20 BD FF    JSR $FFBD
.C:3b42  20 D8 FF    JSR $FFD8
.C:3b45  A9 37       LDA #$37     <<< HERE
.C:3b47  85 01       STA $01




You can use a hex editor and change
A5 01 8D 6C 3B A9 37 85 01
         --
A5 01 8D 46 3B A9 37 85 01
         --


I have played the game all the way through in 2 player mode with this patch
User Comment
Submitted by hedning on 29 March 2018
Oh, man. Why the rush.
User Comment
Submitted by enthusi on 28 March 2018
Yes, compete all crashes after 2nd event in Ski or Die ;-((
User Comment
Submitted by the-joker on 28 March 2018
Oh man, what are you doing?

Crash after AERO jump (compete all with two or more players!)
User Comment
Submitted by Knight Rider on 28 March 2018
The "team" of testers on F64 didn't provide any feedback. These were very obscure edge cases.
User Comment
Submitted by TheRyk on 28 March 2018
+1
No hot warez, no stat wanking, no firstie hurry. Shit happens everyday, and it's alright to fix bugs in a 2nd version, but from 3rd release onwards it feels a little like Groundhog Day/improper testing
User Comment
Submitted by iAN CooG on 28 March 2018
"Thanks to Firecracker for extensive testing "
how about testing before releasing? =)
User Comment
Submitted by Knight Rider on 28 March 2018
3rd time....

Thanks to Firecracker for extensive testing and feedback in the past few days.

This version fixes:

SKI) the crash after practice AERO jump
SK8) the loading code during "skating to..." should be no longer visible
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (10)
· Production Notes
Fun Stuff
· Goofs (1)
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.098 sec.