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JITT64 1.03   [2019]

JITT64 1.03 Released by :
Ice Team [web]

Release Date :
2 February 2019

Type :
Other Platform C64 Tool

Website :
http://iceteam.itch.io/jitt64

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Code .... Ice00 of Hokuto Force, Ice Team

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by ice00 on 2 February 2019
New features from previous version:

Instrument: add notes tool tips in piano roll
Instrument: real-time compilation added for piano roll
Instrument: piano roll accepts MIDI notes
Instrument: add text field for creating/inserting values in popup menu without needs to open table definitions
Instrument: add undo capability
Instrument: add menu for importing Goattracker 2 instrument definitions
Instrument: add menu for importing SidWizard instrument definitions
Instrument: clear of tables now preserve usage
Instrument: load of tables from file now preserve usage
Instrument: save as table use right chooser now
Instrument: relative notes are now not fixed
Instrument: fix song packer for instrument so playroll is now right
Pattern: accepts MIDI notes
Pattern: add configuration panel with note and color for this pattern
Pattern: add undo capability
Track: add undo capability
Track: border is colored with color set in pattern
Song: add comments to songs (even for player)
Song: remove compilation bugs due to allow of " char passed to compiler
Song: after loading a song, the instrument panel is updated correctly
Song: real-time view of tracks/patterns during the play of song
Option: configure MIDI input/output devices
Option: allow all patterns to scroll the same way
Option: can set the number of undo action
Option: can set if input text after popup of instrument should be erased after input action
Option: add 468Hz A4 freq. table (Paul Hugles), 415Hz table (Prosonix Editor), 438Hz table (Goattracker1 Editor), 449Hz table (Ian Crabtree) and fix invalid 434Hz table.
Option: can use undocument opcode in player
Option: can use more zero pages addresses for reducing max raster time usage
Player: can have user comment
Player: conditional compilation to remove commands in pattern not used
Player: mute instrument execution at finish of song and during rest command
Player: reduce rastertime by optimizing instructions
Player: use a table for relative notes
Packer: correctly create number of song in PSID
Packer: PRG has the rastertime calculation and visualization during playback
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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