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It's Magic 2 +6HDP [cartridge]   [2019]

It's Magic 2 +6HDP [cartridge] Released by :
Triad [web]

Release Date :
24 July 2019

Type :
C64 Crack

Videosystem: PAL only
Proper release: Broken
Properties: Onesided

AKA :
It's Magic 2 Cartridge Edition 2019 +6HDP

Website :
https://www.protovision.games/shop/product_info.php?products_id=241&language=en

User rating:**********  9.8/10 (8 votes)   See votestatistics

Credits :
Crack .... Maxlide of Triad
Trainer .... Maxlide of Triad
Original Supply .... Maxlide of Triad
Loader .... Krill of Plush
Docs .... Lynx of Triad
Test .... Lynx of Triad
  Sailor of Triad
  Taper of Triad


Intro used in this crack:
DownloadTRIAD "Raster Revenge intro" by Triad

There are no downloads because:
commercial release

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by hedning on 27 July 2019
Updated version: It's Magic 2 +6HDP [cartridge].
User Comment
Submitted by nomistake on 26 July 2019
TO EVERYONE WHO BOUGHT THE CARTRIDGE: if you don't want any surprises to be spoilt, DON'T read the next post.
--
the two bytes changed in the music data don't affect the music or sfx. no need to worry ;-)
User Comment
Submitted by Maxlide on 26 July 2019
The livestrainer is really bugged. Thanks for pointing it out.

It's indeed joystick up and not space bar.

This release doesn't contain It's Magic 1 what is "hidden" on the cartridge.

Indeed music files of ITSM2 were not affected but ITSM1.

There are two memory writes to $1d31 & $1d32 where the music resist ($1000-$1f56).
Looking at the code I would say you wanted to write to $0d31-2 where the gap is.

.C:0d20  9A          TXS
.C:0d21  78          SEI
.C:0d22  20 19 0E    JSR $0E19
.C:0d25  20 1E 0E    JSR $0E1E
.C:0d28  C8          INY
.C:0d29  C0 5A       CPY #$5A
.C:0d2b  D0 E0       BNE $0D0D
.C:0d2d  20 C3 0D    JSR $0DC3
.C:0d30  60          RTS
.C:0d31  00          BRK
.C:0d32  00          BRK
.C:0d33  A9 00       LDA #$00
.C:0d35  8D 31 1D    STA $1D31
.C:0d38  8D 00 DE    STA $DE00
.C:0d3b  60          RTS
.C:0d3c  AD 31 1D    LDA $1D31
.C:0d3f  29 BF       AND #$BF
.C:0d41  8D 31 1D    STA $1D31
.C:0d44  8D 00 DE    STA $DE00
.C:0d47  60          RTS
.C:0d48  AD 31 1D    LDA $1D31
.C:0d4b  09 40       ORA #$40
.C:0d4d  8D 31 1D    STA $1D31
.C:0d50  8D 00 DE    STA $DE00
.C:0d53  60          RTS
.C:0d54  AD 31 1D    LDA $1D31
.C:0d57  29 DF       AND #$DF
.C:0d59  8D 31 1D    STA $1D31
.C:0d5c  8D 00 DE    STA $DE00
.C:0d5f  60          RTS
.C:0d60  AD 31 1D    LDA $1D31
.C:0d63  09 20       ORA #$20
.C:0d65  8D 31 1D    STA $1D31
.C:0d68  8D 00 DE    STA $DE00
.C:0d6b  60          RTS
.C:0d6c  20 3C 0D    JSR $0D3C
.C:0d6f  20 48 0D    JSR $0D48
.C:0d72  A9 80       LDA #$80
.C:0d74  2C 00 DE    BIT $DE00
.C:0d77  F0 FB       BEQ $0D74
.C:0d79  60          RTS
.C:0d7a  8D 32 1D    STA $1D32
.C:0d7d  0E 32 1D    ASL $1D32
.C:0d80  AD 31 1D    LDA $1D31
.C:0d83  29 EF       AND #$EF
.C:0d85  90 02       BCC $0D89
.C:0d87  09 10       ORA #$10
.C:0d89  8D 31 1D    STA $1D31
.C:0d8c  8D 00 DE    STA $DE00
.C:0d8f  20 60 0D    JSR $0D60
.C:0d92  20 54 0D    JSR $0D54
.C:0d95  CA          DEX
.C:0d96  D0 E5       BNE $0D7D
.C:0d98  60          RTS
.C:0d99  A2 08       LDX #$08
.C:0d9b  20 60 0D    JSR $0D60
.C:0d9e  20 54 0D    JSR $0D54
.C:0da1  AD 00 DE    LDA $DE00
.C:0da4  0A          ASL A
.C:0da5  2E 32 1D    ROL $1D32
.C:0da8  CA          DEX
.C:0da9  D0 F0       BNE $0D9B
.C:0dab  AD 32 1D    LDA $1D32
.C:0dae  60          RTS
.C:0daf  20 48 0D    JSR $0D48
.C:0db2  A9 98       LDA #$98
.C:0db4  A2 05       LDX #$05
.C:0db6  20 7A 0D    JSR $0D7A
.C:0db9  A9 00       LDA #$00
.C:0dbb  A2 08       LDX #$08


Original music values at $1d31-2 ($7e, $7e):
d 1d31 1d32
.C:1d31  7E 7E 7E    ROR $7E7E,X


Manipulated registers at $1d31-2 ($00, $25) (checked live):
d 1d31 1d32
.C:1d31  00          BRK
.C:1d32  25 7E       AND $7E
User Comment
Submitted by nomistake on 26 July 2019
- this release has a bug: unlimited lives are always active
- this release is missing something that the cartridge version has ;-)
- the original disk release already has an optional fastloader included
- the setup menu allows to select between fire or joy up to jump, not space
- there is no bug in the cartridge loader that corrupts music data (i compared the loaded and original files with hexedit)
User Comment
Submitted by taper on 26 July 2019
Goat: See production notes for the differences.
User Comment
Submitted by Goat on 26 July 2019
Come on, guys. Calm down. It's way too hot outside to start a nitpicking discussion about fine games. Get yourselves some beers and either enjoy the weather or these great games...

BTW: the game still mentions "Copyright 2001" in its intro, so it was just transfered to cartridge without any changes in levels and game itself, or?
User Comment
Submitted by Didi on 26 July 2019
I don't get your point. I already agreed back then that your AA2 version was superior. But both games are not comparable in any way. AA2 was an original disk release which had that many files, just directory was hidden. Here we have an original cartridge game. Totally senseless comparison.
User Comment
Submitted by sailor on 26 July 2019
Let this game be the pears and AAII be the apples. Then compare them against eachother. What justifies AAII to have "way too many files" and this not ?
User Comment
Submitted by taper on 25 July 2019
Replacing the loader is mandatory. Period.
User Comment
Submitted by Optic Freeze on 25 July 2019
Great release! Playing it now! 馃槂 馃檹
User Comment
Submitted by Didi on 25 July 2019
You are comparing apples to pears with Aviator Arcade II. I compare it to my old version of this game from 2001 which has way less files, because several parts can be loaded and depacked in one go. But Krill's loader is much faster than the one I used back then so loading is faster in result. No need to feel pissed on your leg.
@hedning: Replacing the loader is mandatory when transfering a multi-load game from cartridge to disk, you know?
User Comment
Submitted by hedning on 25 July 2019
Didi: Not trying to be a bitch here, but Maxlide replaced the loader, something you weren't assed to do in f.ex. Aviator Arcade II +6D (compared to Aviator Arcade II +7D), as mentioned. Seems you shouldn't boast.
User Comment
Submitted by sailor on 25 July 2019
@didi.. "Way too many files for my taste" ?. How does this differ from your Aviator Arcade II release vs ours ?
User Comment
Submitted by hedning on 25 July 2019
Excellent.
User Comment
Submitted by Didi on 25 July 2019
Nice release. Way too many files for my taste but fast loading due to modern fastkoader.
I love this intro! Oozes oldschool vibe!
One-siding a cartridge game is a new cracking discipline for me. ;)
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