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cc1541 V3.0   [2019]

cc1541 V3.0 Released by :
Claus

Release Date :
25 August 2019

Type :
Other Platform C64 Tool

Website :
https://bitbucket.org/PTV_Claus/cc1541

User rating:awaiting 5 votes (2 left)   See votestatistics

Credits :
Code .... Björn Esser
  Claus of Protovision
  Krill of Plush
Test .... Björn Esser
  Claus of Protovision

Download :
http://csdb.dk/getinternalfile.php/187763/cc1541_bin-3.0.zip (downloads: 119)
http://csdb.dk/getinternalfile.php/187765/PTV_Claus-cc1541-4f2daa39347c.zip (downloads: 48)

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by Claus_2015 on 25 August 2019
# README #

This is cc1541 v3.0, a tool for creating Commodore 1541 Floppy disk
images in D64, D71 or D81 format with custom sector interleaving
etc. Also supports extended tracks 35-40 using either SPEED DOS or
DOLPHIN DOS BAM-formatting.

Originally written by JackAsser, with improvements and fixes by
Krill, some more improvements by Claus and further improvements by
Björn Esser.

The program is provided under the terms of the MIT license, please
refer to the included LICENSE.txt file for its terms and conditions.

The public source code repository can be found here:
https://bitbucket.org/PTV_Claus/cc1541/src/master/

## Usage examples ##

* "cc1541 -h" shows the command line help
* "cc1541 image.d64" lists the content of image.d64
* "cc1541 -f program -w program.prg image.d64" adds the file
program.prg to image.d64 (or creates the image if it does not
exist yet) using the name "program"
* "cc1541 -f program1 -w program1.prg -f program2 -w program2.prg
image.d64" adds two files under the names program1 and program2
* "cc1541 -s 4 -f program -w program.prg image.d64" writes file
with a dedicated sector interleave for a fastloader (the best
value depends on the used fastloader and its configuration)
* "cc1541 -T DEL -O -f program -w program.prg image.d64" effectively
deletes file "program", as an open DEL file is the marker for
a completely deleted file in Commodore DOS.

## Version history ##

v3.0

* ASCII to PETSCII conversion added, this breaks backward
compatibility (and therefore warrants a major version increase)!
* Support for D81 images
* Default printout is now a full directory similar to how it would be
displayed on a Commodore machine
* -v switch added for verbose output of file and block allocation
* -M switch added to specify number of characters for filename hash
calculation for latest Krill loader
* -m switch added to skip filename collision check
* -B switch added to allow setting the displayed file size
* -o switch added to prevent overwriting of existing files on an image
* -V switch added to validate images before editing them
* -T switch added to allow setting the file type
* -O switch added to allow setting the open flag
* -P switch added to allow setting the protected flag
* Hex escapes are now also allowed for diskname and ID
* When no disk file name is provided, only the base name of the input
file is used as disk file name instead of the full path
* Bugfix: fixed memory access issue for filenames with 16 letters
* Bugfix: fixed endless loop when reaching track 53 on a D71
* Bugfix: fixed that (shadow) directory track would be used for data
when the shadow directory is a neighbour of the actual directory
* Bugfix: G64 output is now an optional additional output using -g,
avoiding the utterly broken reading of G64 files
* Bugfix: loop files have actual file size per default instead of 0
* Bugfix: printouts to stderr and stdout are more consistent now

v2.0

* The first version with a release number
* All existing modifications consolidated (hopefully)
* G64 output dependent on output file name instead of a souce code
define
* Converted to ANSI C99
* MSVC build files added
* getopt removed
* Simple test suite added
* Bugfix: hex escape was not considered for file overwrite detection
* Bugfix: first sector per track was ignored for track 1
* Bugfix: default sector interleave was ignored for first file
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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