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Blitpaint V0.513   [2020]

Released by :
Robert Ramsay

Release Date :
7 June 2020

Type :
Other Platform C64 Tool

Website :
https://pixelburner.itch.io/blitpaint-beta

User rating:awaiting 8 votes (8 left)

Credits :
Code .... Robert Ramsay

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by hedning on 12 June 2020
An Art tool that uses sprite sets as brushes - Includes 80 brushes!

JOIN >>DISCORD SERVER<< https://discord.gg/Xv2ZNnQ

Recommended Min Spec: 4Gb Ram. i7 2Ghz, 970GTX or Radeon 590RX Min

Windows 10 only - Added 'Windowed Experimental' Version, subject to crashing or losing surface memory, save images before moving the window.

Version Changes: V0.513- Fix3 - Fixed layer fills into undo history, C64 mode now has a preview window (1:1 size), fixed the mixer draw mode (was not showing up), Fixed opacity issues (still no luck when background is left empty (alpha loss when merge))

NEXT UP:

Project saving (a massive feat, plus turning the bloaty arrays into a string array than can make for better undo systems and project saving info)
IN PROGRESS:

Improving plotting algorithm to reduce plots, alternative undo system (quick file save+fetch, needs more testing). Copy and paste image (from system clipboard to a new brush slot). Export 1:1 C64 image (as the preview shows, meaning no need for cropping) + C64 analysis to show bad blocks (WIP)
NEW:

Some more UI buttons and fixes here and there
You can now toggle layer hide/show (right Mouse button)
Hidden C64 mode .. to activate it... well .. guess!
Opacity Slider for layers
Show/Hide Layers
Colour Swatch Lightness/UnDarkness(value)
New Parallax mode (Press the Home Key to toggle!)
Adjust Sprite offset axis with Number Pad keys 2,4,6 and 8.
Fixed most of the UI
Alpha lock and brush capture icons added
Brush capture tool! https://youtu.be/OBh2tTs7gvs
Animation mode (The 4 split grid, 8 and 16 due to come!)
Bigger pixel grid added
2 more sets of iso stuff (painterly and soft styles) 80 brushes included
Pre-select Memory modes
Save as 4 sprite strip (use grid 3 mid area to know where to draw)
Middle release / Right mouse button release (alternative colour picking from scene)
D or click color swatch light or use mousewheel - Draw Modes (single colour, Multi color, Greyscale Color Blend)
Shift+S to toggle stamp mode (v0.35)
Redo (CTRL+ALT+Z) (v0.36)
Grids - Press G to cycle through grids
ScaleX slider (right click to reset to 1)
Layers can be swapped/merged with the mousewheel.
Import custom brush (left click for 16 slices, right click for single image, see latest video)
New User Interface on the way (let's get rid off all that text!)

MinSpec - 4GB Ram i5 2Ghz or equivalent, 960GTX or Equivalent. Press Space to toggle overdrive (on by default)
Note* - Wacom tablet bug (disconnect secondary monitors from power, Alt Tab in/out of software)
Note2* - when saving , please keep the .png extension on the filename


Current Shortcut keys

Arrow up/down to change layers (layers 0 to 9, 10 layers total)

Mousewheel up/down swap layers (hover over and wheel up or down)
B to bake everything down to layer 0 (resets undo memory)
O to toggle undo memory
M - Mouse Mode (Ignores pen pressure)
E/R - Rotate brush counter clockwise / clockwise
Ctrl+R Rotation Follow Toggle
Shift+R +90 on rotation
Shift+S - Stamp mode toggle
Shift/Alt X - Flippy X(random) or just Flip X
Left+Right mouse to erase or hold Z while painting
X and move cursor - stretches the brush
L - locked pixel mode (paint only on existing pixels)
F - Draw in additive mode
D - Toggle draw modes (0,1,2) Single Colour / Multi Colour / Blended Grey
S and move - scales the brush
A and move - alpha for the brush
CTRL+S - save merged image.
Alt+L - Load new background image
Ctrl+L - Load image into layer 5 (Cutout alpha only)
56k plots stored in undo data.
Enter - Play through undo data
P - Perspective mode toggle (everything gets smaller further up the screen)
`¬ Key - Pixel mode toggle - +/- to alter pixel size
Backspace - Clear all layers
Shift + C - Clear current layer
Alt + C - Clear and Fill with Color1
Ctrl + C - Clear and Fill with Color2
Alt+Ctrl+C - Clear and Fill with Gradient with Color1+2
CTRL+S - save merged image.
Alt+L - Load new background image
Ctrl+L - Load image into layer 5
Alt+R - Toggle Reference image (press i to load the image)
Left+Right Mouse button to erase or Z+Left mouse button
Left+Middle Mouse to smudge or Shift and Left Mouse


Known issues:

Tablet proportions broken if you have multiple monitors - Temporary solution, unplug power to secondary monitors Alt+Tab out and back will also help.

Undo is odd when clearing a layer, the strokes still exist in undo memory (this is fixable but will take some time as I need to truncate the undo memory..but...it's kind of optional).

UI incomplete / Mostly all shortcut keys

HD res only - no ability to zoom or anything
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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