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Smart Girls Hate Booze [2005] |
Released At :
LCP 2005
Achievements :
C64 Demo Competition at LCP 2005 : #2
Credits :
SIDs used in this release :
Contains information on the following event(s) :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Sith on 18 February 2018
A bit short, but has some nice bits. | User Comment Submitted by Conrad on 18 April 2011
I still love this one, especially the music! A great trio team! (before Instinct merged with them! ;)) | User Comment Submitted by JackAsser on 7 October 2008
NOW JUST WAIT A MINUTE!!!! Wasn't it called SCREENDUMP?!?!?
(Nice pic and nice demo btw! :D ) | User Comment Submitted by chatGPZ on 7 October 2008
yes please, i wish more ppl would do that actually :) | User Comment Submitted by jailbird on 7 October 2008
Fair. I'll take photos of the actual display hardware from now on. My shiny '88 GoldStar TV set is teh *real* shite. :) | User Comment Submitted by chatGPZ on 7 October 2008
yes, in the first place they are for protecting the users that care about stuff beeing added to the database properly. and that includes screenshots which show an actual c64 screen :) | User Comment Submitted by jailbird on 7 October 2008
Groepaz, stop harassing us!!! Mods should be for the users not the way around! :'( | User Comment Submitted by chatGPZ on 7 October 2008
next time atleast make a screenshot and dont create some imaginary hires thing =P | User Comment Submitted by Oswald on 7 October 2008
oh no you missed the joke. is it really called like that? :) | User Comment Submitted by HCL on 7 October 2008
Uhh? Someone said HCL?
.. i put up what? I put up the demo here on CSdb because we all use to :). I put up the IFLI-pic because that's where the demo got it's name from.
It's still in the "demo"-category, not "graphics".. It's an executable file, a "demo".. things will move on the screen.. but only if you download the file and run it, the screendump will not move. Ok, we'll wait and see :). | User Comment Submitted by jailbird on 7 October 2008
You crazy people, stop equalizing the demo with the damn screenshot, once and for all!
And who put that friggin thing here anyway, was that you, HCL? :) | User Comment Submitted by Ksubi on 2 March 2008
Awesome little demo this, the sprite zoomer greetings part looks brilliant! much respect :-) | User Comment Submitted by jailbird on 4 November 2006
@Ed: you didn't hurt my feelings, I was just wondering about this picture's relation to a specific style of Cyclone. As apart from knowing and respecting his works, actually I was never a big fan, or at least never felt like he took any effect on me. All the more Made, Danny, Facet, Peechy, Fade One, Jamon, RWA, Louie, Boo, Cougar and RA ofcourse... Anyhow, this is not the only picture in this demo, all the more, this picture _isn't_ the demo ;D I hope the first logo is clearly RA, right? :D
@Mermaid: sorry Vanja, of course I know you did non-toony stuff, exempli gratia I was always a very big admirer of your Schiffer portray from Skyhigh. I mean, you are most known for you beautiful cartoon styled graphics... However, it was Ed who brought up your name so blame him! ;D
Edit: furthermore, Mermaid's main graphical objects are mostly caricatures (count here the last 3-4 years), whilst this is a semi-realistic motive (i.e. not too unnatural). I know that most toons on C64 belong to Vanja, but that seems to me like another generalized look on C64 graphics styles.
| User Comment Submitted by Mermaid on 4 November 2006
"it's a toony stuff so I get the Mermaid-part"
Hey! I resemble that remark!!!1!! :(
I've done, like, umm, non cartoony stuff too... | User Comment Submitted by Ed on 4 November 2006
Jailbird,
Personally my experience with the Amiga scene dates back to the demo- and game industry before the scene made graphics looking like anything near the same technique of the background of this picture. But I see your point.
Cyclone was just a personal reference point, nothing more, as you seem to have it. His diagonal style developed throughout the years and I personally never saw many other artists doing the same thing.
You have made me convinced that there were other sources of inspiration and I am sorry if I hurt your feelings with my quick references.
| User Comment Submitted by jailbird on 4 November 2006
Okay, it's a toony stuff so I get the Mermaid-part, but where's Cyclone in this picture? The fuzzy background? 90% of Amiga pixelgraphicians did that before Cyclone. The outlines? 90% of Amiga pixelgraphicians did that before Cyclone. The dithering? 90% of Amiga pixelgraphicians did that before Cyclone.
I absolutely admit I was influenced by Amiga graphicians, mainly RA in this case... But equalizing Amiga pixelgraphics with Cyclone is like saying every non-C64, but C64-alike picture which features a pretty girl infront a funky background looks like Mirage's work. | User Comment Submitted by Mermaid on 3 November 2006 User Comment Submitted by Ed on 3 November 2006
...Personally my first impression was: "Wow! Mermaid and Cyclone merged into one... " ;D
| User Comment Submitted by jailbird on 19 October 2006
Non-Amiga people usually connect old-school styled Amiga pixelling with Cyclone, whilst his works were obviously influenced by RA.
RA. | User Comment Submitted by Ed on 19 October 2006 User Comment Submitted by Oswald on 15 September 2006
HCL: the case is, that as always you made it look too easy :) I've checked the 4x4 routines but those are the most straightforward, tho very well done. | User Comment Submitted by Mirage on 14 September 2006
Have watched this one one too many times now :)
One of my all time favorites... nice music, nice gfx (like that first booze logo best), nice code (i've never done my homework ;)
If it was called 'smart girls love rubiks cubes' i would have loved it even more :) | User Comment Submitted by Clarence on 8 August 2005
Beautiful! I prefer this over Tsunami for sure. Hard coded parts with delightful music and gfx.
Nice to see JB finally doing serious part of the gfx work in a BD release.
| User Comment Submitted by JackAsser on 8 August 2005
@HCL: hahaha. :D At the compo I was REALLY amazed because since it was a HCL/Dane release I automatically assumed all pictures were in XFLI so I sat the quite numb wondering how the fuck you guys added plasmas left of those "XFLI" piccies. :D But then iopop told me it wasn't XFLI so I kinda calmed down abit. Anyway, it's a very nice release, good work! | User Comment Submitted by HCL on 8 August 2005
Not one single comment from a technical aspect so far, better give you some hints.
* FLD-logo in sideborder, done in 198x? Check.
* 4x4-shit with a sort of transparent light-map plasma. Also in the leftmost 3 chars. Check.
* IFLI-stretcher, done in 199x but often with bugs, and never with such a cool picture!!
* Sprite-zoomer over bitmap. Not hard but still world-first. Check.
* 4x4-shit with transparent light-map pic-rotator. This time the chick is to the left :). Check.
* DXYCP scroll in sideborder. Including the usual sprite-bugs since this is a true party release. Check.
Go do your homework! ;) | User Comment Submitted by leonofsgr on 8 August 2005
Very cool demo, amazing pictures!!! Great job! ;_D
special hungarian message to Arnold:
mondtam már, hogy vadállat vagy Jb, hm? ;_D Az a 2 szimpla multi kisjány... hááát... le a kalappal! \o/ | User Comment Submitted by Oswald on 7 August 2005
wow, the pic on the screenshot has definitely a unique style! I love it.
(a bit later)
ok, now I've watched the demo. All my thumbs up! This is how a c64 demo should look and sound in 2005. Briliant. | User Comment Submitted by Tch on 7 August 2005
Very entertaining.
Simply love the end part! | User Comment Submitted by Almighty God on 7 August 2005
Very nice demo. Nice to see a real scroll back on a demo... | User Comment Submitted by Radiant on 6 August 2005
Something a bit less serious from Booze this time, but a very good demo no less. |
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