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Memento Mori   [2020]

Memento Mori Released by :
Genesis Project [web]

Release Date :
19 September 2020

Type :
C64 Demo

Released At :
Function 2020

Achievements :
Mixed Demo Competition at Function 2020 :  #1

User rating:**********  9.6/10 (97 votes)   See votestatistics
**********  9.8/10 (30 votes) - Public votes only.

Credits :
Code .... Ksubi of Genesis Project
  Raistlin of Genesis Project
  Sparta of Genesis Project, OMG
Music .... dLx of Genesis Project, Insane
  MCH of Dream, Genesis Project, MultiStyle Labs, Samar Productions
  psych858o of Elysium, Genesis Project, MultiStyle Labs
  Steel of Genesis Project, Success + The Ruling Company
  Stinsen of Genesis Project
  Xiny6581 of Dees Productions, Genesis Project, Gheymaid Inc., The Solution
Graphics .... Facet of Genesis Project
  JonEgg of Genesis Project
  Ksubi of Genesis Project
  Raistlin of Genesis Project
  Razorback of Genesis Project
Design .... hedning of Genesis Project, Propaganda Magazine Staff
  Ksubi of Genesis Project
  Raistlin of Genesis Project
  Sparta of Genesis Project, OMG
Idea .... hedning of Genesis Project, Propaganda Magazine Staff
Charset .... Ksubi of Genesis Project
  Razorback of Genesis Project
  Sparta of Genesis Project, OMG
Loader .... Sparta of Genesis Project, OMG
Docs .... hedning of Genesis Project, Propaganda Magazine Staff
Directory Art .... Ksubi of Genesis Project


SIDs used in this release :
Pinched(/MUSICIANS/D/Dlx/Pinched.sid)

Download :
https://csdb.dk/getinternalfile.php/203958/MementoMori-GP.zip (downloads: 1021)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by JackAsser on 20 October 2020
< Moved to production notes>
User Comment
Submitted by Max on 19 October 2020
Superb ;)
User Comment
Submitted by Dex-D on 6 October 2020
Amazing Artwork and flow!
User Comment
Submitted by Doc Snyder on 4 October 2020
Outstanding! Love the style + mood :)
User Comment
Submitted by Sparta on 2 October 2020
Copyfault,

Thanks to Raistlin's fully optimized scroller routine interleaved into the side border opening code, we have almost 25% of each frame for loading, on average. We have a loader call every 128 frames and load 8 char rows (64 pixel rows) in one. Each char row requires 320 bytes for the bitmap, 40+40 bytes for colors, and 88 bytes sprite data. All in all, we comfortably load and depack $f40 bytes in 100 frames worst case scenario from the slowest speed zone of the disk (tracks 1-17), leaving a 28+ frame idle gap between loader calls. Note that the only way this part could be done was loading directly under the I/O area and having one of the loader buffers at $d000-$dfff.

Thanks everyone again for your nice comments!
User Comment
Submitted by Copyfault on 2 October 2020
What a wonderful trip! It does feel like a gfx show at times, but still having other old gems in mind with loads of gfx, this adds to the overall value of this demo, at least for me!

My favourite parts are the church-window-plasma (looks like it) and -ofcourse- that magic gfx-sideborder-upscroller. Can you give an estimation of how many bytes the loader handles to load per frame? Guess it depends on too many things...

Kudos & Thanks for presenting us this kind of technical perfection!
User Comment
Submitted by Yogibear on 1 October 2020
What a fantastic demo!
User Comment
Submitted by Bezerk on 29 September 2020
Great stuff, I really enjoyed this demo. Top-notch graphics, sweet code and music.
User Comment
Submitted by GH on 28 September 2020
LOVE IT!!
User Comment
Submitted by hqn on 27 September 2020
I haven't mentioned the music yet. It's just so rich and, for lack of a better term, it's just _dope_. I'm humming this every day.
User Comment
Submitted by Saphir on 26 September 2020
Good set of effects with nice music!
User Comment
Submitted by Raistlin on 24 September 2020
Thanks everyone, it’s fantastic to see the demo well received. With 2020 being 2020, I was very nervous about the darkness of our theme.

This was originally going to be our X2020 demo, actually, but we decided to wrap it up earlier (we would’ve still had 2 months to finish the demo had X not been delayed). We chose to do this so that we could work on something more “light” and “happy” ... a few of us had had a bad year, losing close family and such that the Memento Mori theme was hard to work with at times.

Thanks again for the comments and votes. You’ve reenergised us to get started on our next demo sooner rather than later :-)

We love the scene.
User Comment
Submitted by Sparta on 23 September 2020
Wow! Thank you so much for the incredibly heartwarming reactions, guys! We are speechless, still in shock, and frankly, quite overwhelmed by your love. I am extremely proud of everyone in our team for stepping up and creating something beautiful with a message that touches others’ hearts. :)
User Comment
Submitted by Trap on 23 September 2020
.. haha, I meant Razorback of course :D (Thank you Walt for correcting me)
User Comment
Submitted by PAL on 23 September 2020
it is fantastic what you created, as we are all insane nerds, some want to put everything into a category or place it into level of others.. I just place it in the "You did create something wonderful on the old computer that never leave us" - and you did fantastically great in doing so! To want something different from all (the few that actually see these things) is not the game of creating c64 splendor... Hollywood is maybe so but this is just people trying to create insane things on a retro computer between the time they have available from day to day life.
User Comment
Submitted by Trap on 22 September 2020
I think most people fail to recognize the amount of awesome code in this one. The Turn disk part is insane - 4 colors and sprite overlay DYPP twister!?!? Wow. The sideborder bitmap upscroller - I am not sure what Walt meant, but I think me meant the principle is the same :) Anyway, this is full bitmap upscrolling with streaming I/O. That's crazy. BTW, I think he mentioned the code reuse in reference to the two DYPP scrollers. The plasma with mixing colors looks just incredible. By far the best plasma I have ever seen.
The graphics are fantastic. There's a bit too much of it and looking at the comments here, the demo somehow drowns in all these amazing pixels. Nonetheless - Redcrab is my personal favorite artist on the c64, so I am just H*A*P*P*Y. The end pic is the best single thing in the demo.
The music fits the theme perfectly, which brings me to the design. I think there's too much "feels like a slide show" in this. Other than that, what an absolute pleasure to watch in all categories. Congratulations and thank you for touching our hearts and blowing our minds <3
User Comment
Submitted by DKT on 22 September 2020
Excelent work guys! I love the demo. Great code, gfx and msx.
It was a great surprise after so many "poor" months. But I know, you accept no limits :)
I liked that Large MM Swinging, looks very impressive. How much screens btw?
Best in it's class DYPPs, that double one over nice rasters, too.
Well done anims, design and flow.
Ohh... and that greetings scroller is great too! :)
Top notch gfx from all involved!
...
I didn't turn on my C64 for quite a time, but I finally found reason to watch real C64 demo on real HW. Thanks G*P!
User Comment
Submitted by Frantic on 22 September 2020
Particularly strong in the graphics department.
User Comment
Submitted by Oswald on 22 September 2020
great show, what the design and gfx guys have delivered here is absolutely crazy.
User Comment
Submitted by AMB on 22 September 2020
Amazing and unexpected demo. Rising spirits in these dark days we are living. From the DIR art to the end, all crafted with extreme exquisite care. Thank you for your work and art.
User Comment
Submitted by rail slave on 21 September 2020
insane talent here, god tier..really
User Comment
Submitted by Retroluzzer on 21 September 2020
Wow. Just wow. Demo of the year.
User Comment
Submitted by Stone on 21 September 2020
Pretty pretty pretty prettygood!
User Comment
Submitted by Dr.j on 20 September 2020
Superb in every aspect ! amazing demo guyz... you are top notch!!!a jaw dropper demo
User Comment
Submitted by Fzool on 20 September 2020
Masterpiece
User Comment
Submitted by JAYCE - THE MiNiSTRY on 20 September 2020
The best designed demo ever on the 64? Yes, probably!
User Comment
Submitted by grip on 20 September 2020
In these times of party drought it's nice to see quality releases.
User Comment
Submitted by Rhythm on 20 September 2020
Wow, just awesome! Top five of all time in my view!
User Comment
Submitted by Carrion on 20 September 2020
What a gfx from Jon Egg and Razorback! Wow!
User Comment
Submitted by YPS on 20 September 2020
Big art in every aspect - GFX, music, code, flow... great!
User Comment
Submitted by Jammer on 20 September 2020
Undoubtedly best G*P demo to date <3
User Comment
Submitted by hostile on 20 September 2020
Love it.
User Comment
Submitted by awsm on 20 September 2020
masterpiece.
User Comment
Submitted by hqn on 20 September 2020
Looked up the word "quality" in the dictionary, and found this demo.
User Comment
Submitted by Visage on 20 September 2020
Incredible demo and unbelievable compo here at Function! You guys are awesome! Big hugs from LTH!
User Comment
Submitted by iAN CooG on 20 September 2020
"improved reused code"
yes, I see a lot of LDA/STA usage (TM)
User Comment
Submitted by hedning on 20 September 2020
Here you can enjoy Razorback's both scrolling pieces of art:

https://i.imgur.com/ufSslD0.png

https://i.imgur.com/YkPl7vR.png
User Comment
Submitted by Walt on 20 September 2020
Nice demo :) I see a lot of improved reused code, especially from X Marks The Spot ;)

Nice to see a bitmap version of the sideborder upscroll I did in Lethal Display 3, released exactly 30 years ago ;)
User Comment
Submitted by Strepto on 20 September 2020
Wow! What a great demo! Cant believe this was released here at Function... You guys just happened to have stolen the PC show :)
User Comment
Submitted by The Sarge on 20 September 2020
This is great! A very GP demo. Lovely graphics, music and coding.
User Comment
Submitted by Metal Maniac on 20 September 2020
Great stuff, lovely!
User Comment
Submitted by Joe on 20 September 2020
Top demo! Great graphics, music and wonderful screens, scrollers and what have you not!
User Comment
Submitted by MCM on 20 September 2020
What a wonderful arrangement of gfx , Sid and code art ! I like the theme a lot. The greetings scroller is so amazing! A piece for the collection of top notch demos. Thx for that to the whole GP Crew !
User Comment
Submitted by sLASH on 20 September 2020
A new wonderful release from G*P, really loved the Covid-19 (red-thread).
User Comment
Submitted by KAL_123 on 20 September 2020
Superb!
User Comment
Submitted by ptoing on 20 September 2020
Great demo, really love the presentation esp.
User Comment
Submitted by razorback on 20 September 2020
JackAsser: Don't give the coders any ideas...
User Comment
Submitted by JackAsser on 20 September 2020
Fantastic work!!! <3

ps. how come huge GP bitmap scrollers only scroll in one direction? ;D
User Comment
Submitted by MWR on 20 September 2020
This is an awesome piece of art! <3
User Comment
Submitted by Båtsman on 20 September 2020
W000W! <3
User Comment
Submitted by ZeSmasher on 20 September 2020
sideborder upscroller kixx hard!
User Comment
Submitted by Mibri on 20 September 2020
Beautiful design throughout - it really feels like quite an 'event' of a demo. Thanks, G*P!

Joyless nitpicking time: does anyone else find that the snare drum sound of side 1's tune gets a bit buggy when the demo is played on a real C64? It doesn't seem to happen in VICE or if I play the SID file, and I'm quite sure that my hardware (C64C loading from UII+ cart) is OK.
User Comment
Submitted by Mixer on 20 September 2020
It is a pretty demo, must say that first. Graphics are top notch and the theme works very well. Expected a black metal soundtrack, though. Why keep repeating the same effect (sinus scroller) to the death? The full border wide upscroll is awesome, and a complicated thing to code, kudos for that. (got almost exactly the same coming up, but don't want to repeat something that is already done well.)
User Comment
Submitted by PAL on 19 September 2020
I enjoyed this very much, thank you all for creating such a lovely demo.
User Comment
Submitted by Dymo on 19 September 2020
Love the artwork and also the muzak...Fresh stuff by Sparta as well...
cheers dude and to everyone else involved... good job! :)
User Comment
Submitted by Dan Gillgrass on 19 September 2020
Superb work, make you glad Genesis are still around :)
User Comment
Submitted by Wertstahl on 19 September 2020
design! very impressive. and the music also. all in all a stunner!
User Comment
Submitted by Jazzcat on 19 September 2020
Lovely demo guys, congrats!
User Comment
Submitted by Brittle on 19 September 2020
Lovely design all around and a theme with such coherence that goes well with it; the whole pace makes it look as if it's an Amiga OCS demo. Thanks for the great show!
User Comment
Submitted by Magic on 19 September 2020
Great Art driven demo.. Expect no less from the great G*P artists! Effects were ok.. Maybe little below par like Comaland of Uncensored impactwise.. But this is just one of the best demo till now in 2020.. (which is ofcoz a very strange year as wel all know) keep on rocking! Definately need to watch it again to hear the music.. Was a little to occupied by the Twitch chat to during the compo... (sorry)
User Comment
Submitted by Isildur on 19 September 2020
Outstanding soundtrack! Love the design and all the graphics + fresh effects.
Also Sparkle needs more love from coders ;)
User Comment
Submitted by Morpheus on 19 September 2020
Awesome demo my friends! <3
User Comment
Submitted by Dr.Science on 19 September 2020
Wow, just wow! Amazing demo! Congrats guys, you delivered a great piece of art!
User Comment
Submitted by hedning on 19 September 2020
Titus: join GP! :D
User Comment
Submitted by Titus on 19 September 2020
Yeah- they have far to many member... But even so: a great release!
User Comment
Submitted by anonym on 19 September 2020
Wow, just wow. Great stuff from the group that accepts no limits to the amount of (great) members they have. Thank you.
User Comment
Submitted by Case on 19 September 2020
another stunner from the genesis crew.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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