Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Survival Messenger Adventure +FSMap   [2020]

Survival Messenger Adventure +FSMap Released by :
Genesis Project [web], Triad [web]

Release Date :
17 October 2020

Type :
C64 Crack

Videosystem: NTSC fixed
Proper release: 101%

Survival Messenger Adventure +FSMap IFFL

User rating:**********  9.8/10 (9 votes)   See votestatistics

Credits :
NTSC-Fix .... Sailor of Triad
Linking .... Sailor of Triad
Docs .... hedning of Genesis Project, Propaganda Magazine Staff
  Whisper of Genesis Project
Test .... hedning of Genesis Project, Propaganda Magazine Staff
  Optic Freeze of Genesis Project, The Seventh Sector
  Whisper of Genesis Project

Intro used in this crack:
DownloadJungle Drums Intro by Genesis Project, Triad

Download :

Look for downloads on external sites:

User Comment
Submitted by Dr.j on 23 October 2020
thanks for making this game!! will test it very soon!
User Comment
Submitted by Optic Freeze on 18 October 2020
This is how we do it! 馃槂馃憤
User Comment
Submitted by sailor on 17 October 2020
@wil, thanks for the game :).
It'd be nice if SD2IEC had n0sd0s native support. Currently SD2IEC and (n0sd0s)IFFL need kernal loading routines(OPEN/SEEK) and lacks support to save within IFFL-file (works on IDE64) thus needing another solution (or in this case original routines) for the savegame handling.. also the game is IRQ loading which would probably not be optimal with kernal routines.
User Comment
Submitted by hedning on 17 October 2020
wil: awesome!
User Comment
Submitted by wil on 17 October 2020
I can also confirm that it runs well on my 1541-II, but I think that was never the question.
User Comment
Submitted by hedning on 17 October 2020
wil: 1541 is the C64 standard. sd2iec should aim for that, not the other way around. :)
User Comment
Submitted by wil on 17 October 2020
Just for the sake of completeness: I converted the disk to a .d81 and tested on VICE emulator and SD2IEC (unfortunately I don' own a real 1581). It runs well on an emulated 1581, but with SD2IEC I get the same message as stated below.
User Comment
Submitted by wil on 17 October 2020
Unfortunately, I have no contact to the SD2IEC developers. I would support a plea for n0sd0s integration because it seems to be a great IRQ loader/saver with IFFL support. But I'm not sure if n0sd0s loader/saver system is public. It also seems that there are different versions, I read here that the n0sd0s in project firestart supposedly works with SD2IEC: https://www.lemon64.com/forum/viewtopic.php?p=818228&sid=524ee6..
User Comment
Submitted by hedning on 17 October 2020
wil: thanx. It will work on 1541/81/71, etc. Perhaps a d81 version will work on sd2iec? It would be nice if sd2iec one day would support n0sd0s, indeed. I am sure they can find a way. Maybe you can reach out to them?
User Comment
Submitted by wil on 17 October 2020
Vacker Crack! Jag älskar IFFL-versionen och lösningen.

But it does not work with SD2IEC anymore, is this correct? I got "73,SD2IEC V1.0.0ATENTDEAD0-24,00,00" after the intro.
Search CSDb
Prev - Random - Next
Detailed Info
Summaries (2)
User Comments (10)
路 Production Notes
Fun Stuff
路 Goofs
路 Hidden Parts
路 Trivia
Discuss this release
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.088 sec.