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Longing for Summer   [2020]

Longing for Summer Released by :
Hokuto Force [web]

Release Date :
18 November 2020

Type :
C64 Music

Released At :
2020 Short Music and SFX Loop Competition

Achievements :
C64 Music Competition at 2020 Short Music and SFX Loop Competition :  #30

User rating:*********_  9.1/10 (27 votes)   See votestatistics
*********_  9.3/10 (11 votes) - Public votes only.

Credits :
Music .... Nordischsound of Hokuto Force, Pixelbrei

Download :

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User Comment
Submitted by Hend on 17 February 2022
Love this! Would go great with my Wild Wood - Home bitmap.
User Comment
Submitted by Linus on 27 November 2020
Wow, great soundscape!
User Comment
Submitted by SMC on 23 November 2020
Nice stuff! 10 for idea and 10 for execution!
User Comment
Submitted by MCM on 23 November 2020
Something different in a really cool way, i like it very much ! Kewl stuff !
User Comment
Submitted by Mibri on 23 November 2020
This is a really nice idea for a release (personally I would like to hear more folks attempt stuff like this on SID) and a peaceful, charming soundscape.
User Comment
Submitted by Nordischsound on 21 November 2020
User Comment
Submitted by GH on 20 November 2020
So well put together scenery...sounds like a lot of tweaking involved and that woodpecker for president :D

2x1? seriously? :/
User Comment
Submitted by Nordischsound on 19 November 2020
Yes, the Idea behind this was cicadas chirping, similar to the beginning of maniac mansion, but I also love the idea behind the woodpecker ^^
User Comment
Submitted by Carrion on 18 November 2020
@psych858o @jammer
I think it's cicadas or other bug. kool sounds anyway. I really love it!
User Comment
Submitted by DjS on 18 November 2020
I love this, Mucho tranquilo!
User Comment
Submitted by Nordischsound on 18 November 2020
Hahaha, seems like the waters are parting! Votes show that you can only hate it or love it ;) Thanks for all your support so far :)
User Comment
Submitted by Flex on 18 November 2020
Very nice! Like a sequel to Euro Wood
User Comment
Submitted by psych858o on 18 November 2020
Love it! Woodpecker truly rules!
User Comment
Submitted by Flotsam on 18 November 2020
Wow, awesome! :D
User Comment
Submitted by F7sus4 on 18 November 2020
Nice read, Merzbow would fancy a laugh. Great soundscape, by the way.
User Comment
Submitted by Nordischsound on 18 November 2020
Hey iAN, I know what you mean, but I think you have to differate between just random sound effects and a complete loopable soundscape, I think the Borders are fluid here. Just think of Horror Music in silent hill for example.
User Comment
Submitted by Jammer on 18 November 2020
Lovely sfx! Especially that woodpecker <3
User Comment
Submitted by Jammer on 18 November 2020
@iAN CooG: You have to throw away at least 1/10 of HVSC in that case, don't you? Including couple of awesome SFX backgrounds by JCH&DRAX :) Be consistent about it, plz.
User Comment
Submitted by Frostbyte on 18 November 2020
I understand, HVSC is a completely separate context altogether, and as it only has categories for music and music only... Although a separate SFX category in it too would be nice. :)

To be honest, I'm kind of surprised that even though there are several subcategories for code and graphics, there is practically only one for sound here in CSDB. That's definitely something that I'd improve here. Though what I've gathered, the database structure is quite complicated, so it may be much easier said than done.
User Comment
Submitted by iAN CooG on 18 November 2020
Jojeli: I'm not questioning if it qualifies for your compo, that's up to you.
For me this doesn't qualify for inclusion in HVSC as it's not music, we don't include sfx only sids. Then people can release whatever they want, farts, noises, etc, but don't get surprised if you don't find it in HVSC afterward.
User Comment
Submitted by Shogoon on 18 November 2020
Real music for my ears! So sweet:D
User Comment
Submitted by Joe on 18 November 2020
Really nice work!
User Comment
Submitted by Frostbyte on 18 November 2020
@Ian, quoting myself from the event discussion: "To be exact, the tune can be anything the composer can come up with, let it be music in a traditional sense, or arrhythmic buzzes or noises or whatever some people may not consider music, or may consider SFX. As long as it loops back to the beginning after 15 seconds(ish) or less."

The only reason all compo entries have to be categorised under "Music" is that it is (excluding the collections of the former) the only category for sound in CSDB. Let's not let the platform's features to restrict the sound artists' creativeness. :)
User Comment
Submitted by Shine on 18 November 2020
I really LOVE this! <3
Thanks a lot! :D
User Comment
Submitted by Nordischsound on 18 November 2020
> Hey jojeli ^^
> I'm not shure, if I should kick out "dark future" and replace it with another SID, I have something special, it's an ambient piece, no music at all, it's just a water stream, singing birds and summer Cicadas.
> What do you think? Is this against the rules?
> See ya :-)

Hey mate,

No worries, as long as the loop is immutable (that is, it sounds the same on 1st play and all subsequent plays), go for it man! To be honest, I'm quite surprised there aren't more SFX / soundscape type loops in the compo, I was kind of hoping there would. :D

User Comment
Submitted by iAN CooG on 18 November 2020
Why? This is not even music, just some sfx, nice ones but does not qualify as a tune for me.
User Comment
Submitted by Nordischsound on 18 November 2020
This is my 4th entry, removed "dark future" from this Competition instead
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