| |
Credits :
Trainer | .... | Zyron of Genesis Project, Nostalgia, Oxsid Planetary |
Original Supply | .... | Black Beard of Genesis Project, The Seventh Sector |
NTSC-Fix | .... | Zyron of Genesis Project, Nostalgia, Oxsid Planetary |
Linking | .... | Zyron of Genesis Project, Nostalgia, Oxsid Planetary |
Bug-Fix | .... | Zyron of Genesis Project, Nostalgia, Oxsid Planetary |
Docs | .... | hedning of Genesis Project, Propaganda Magazine Staff |
| | Wertstahl of Genesis Project |
Test | .... | Dymo of Genesis Project |
| | Wertstahl of Genesis Project |
Translation | .... | hedning of Genesis Project, Propaganda Magazine Staff |
| | Wertstahl of Genesis Project |
Intro used in this crack:
Download :
Look for downloads on external sites:
Pokefinder.org
Goof Info Submitted by Didi on 19 November 2020
Moving border sprites into visible area does bring it closer to PAL original. If that means to swap upper and lower sprites, it is accepted by the fixing rules.
In this case moving upper sprites a few pixels down would do but might cause side-effects which require some recoding, indeed. Noone said NTSC fixing is an easy task. ;-) | Goof Info Submitted by Zyron on 19 November 2020
How would moving the sprites around make it as close to PAL as possible? Rather the opposite I'd say. | Goof Info Submitted by Didi on 19 November 2020
Getting a game to work on NTSC at all, even with glitches, is 80s style NTSC fixing.
Getting it properly working as close to PAL as possbible is 90s and after. ;-) | Goof Info Submitted by Zyron on 19 November 2020
It's fully playable, while the original doesn't run on NTSC at all. My aim was not to re-code the game completely. You are being picky and silly. | Goof Info Submitted by Didi on 19 November 2020
NTSC-Fix is incomplete.
Issues noticed:
- Bugs in map scrolling while showing level before playing.
- Upper border sprites partly invisible. NTSC fixing rules allow moving sprites from upper to lower border and vice versa because on NTSC upper border is too narrow to show full sprite height. Exchanging upper and lower sprites might be the solution here because lower sprites don't use full height. |
|
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs (5)
· Hidden Parts · Trivia
|
|
| Forum | |
|
| Support CSDb | |
|
| |
|