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Altered Beast +8DHI   [2021]

Altered Beast +8DHI Released by :
Hokuto Force [web]

Release Date :
22 February 2021

Type :
C64 Crack

Videosystem: PAL only
Proper release: 101%
Properties: Onesided

User rating:**********  10/10 (10 votes)   See votestatistics

Credits :
Crack .... Wolf of Hokuto Force
Trainer .... Wolf of Hokuto Force
Original Supply .... Wolf of Hokuto Force
Bug-Fix .... Wolf of Hokuto Force
Docs .... Wolf of Hokuto Force
Test .... Wolf of Hokuto Force

Intro used in this crack:
DownloadOldskool Won't Die by Hokuto Force

Download :
http://csdb.dk/getinternalfile.php/209194/ALTERED BEAST +8DHI.d64 (downloads: 373)

Look for downloads on external sites:

Production Info
Submitted by Giulio/Wolf on 22 February 2021
At scores list, before pressing F1 or F7,
keep pressed A+SPACE+B for enable the
original invicibility mode. Note that
you won't be able to pick up the
spirit balls so your status will be
always human, with very long times to
beat the end of level bosses.

The game code doesn't allow you to
enter your initials and it doesn't
store your top score when you finish
the game. The ending sequence pics are
loaded and it come back to title screen.
This has been FIXED in our release, now
you are prompted to enter your name
after the ending sequence.
Also, when you finish the last level,
the game code, before loading the ending
sequence, loads an Interlude 5 pic
which is identical to the previous one
and is useless, because you have killed
the last boss so no more levels and
interludes.... This behaviour has been
verified on both tape and disk versions
and it has been FIXED in our release,
now when you complete the game the
ending sequence pics are immediately
There are probably more, but these two
were the more relevant to be fixed.

This game is PAL only, an NTSC USA
version exists and is quite different
from this one, one sprite multicolor
register is changed from grey to white,
background colors are different and game
area is reduced a bit. Though I decided
to make this version running on NTSC at
the cost of some flickering, that is
quite severe in Level 2. So, no, sorry,
this is not a real NTSC-FIXED.

When you skip a level, the beast status
is reverted to human for both players.
This has been done on purpose
to avoid some bugs that will happen
if you start a new level already in
beast status: enemies will not appear
in some cases and players sprite will
be corrupted too.
Also, some corrupted sprites will be
on screen for a couple of seconds
at the start of new level. This issue
is not fixable.

* +8 Trained
* Hi-Score Saver installed
* Levelpacked with Fastloader 1541/1571
* Support for modern devices like SDIEC
and IDE64 if Fastloader disabled
* Bugs-Fixed
* NTSC-Fixed partially
* Cracked from tape, game Intro taken
from the disk version.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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