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Spring Loda Meeting 2k+5   [2005]

Spring Loda Meeting 2k+5 Released by :
Apidya [web], Samar Productions [web], Tropyx, Vulture Design [web]

Release Date :
28 August 2005

Type :
C64 Demo

AKA :
LODA

Released At :
Symphony 2005

Achievements :
C64 Demo Competition at Symphony 2005 :  #3

User rating:awaiting 5 votes (4 left)   See votestatistics

Credits :
Code .... Murdock of HVSC Crew, Scene World Magazine, Tropyx
  Raf of Vulture Design
Music .... Murdock of HVSC Crew, Scene World Magazine, Tropyx
  Raf of Vulture Design
Graphics .... BoBeR of Apidya
  Odyn of Vulture Design
  Pardon of Jabole, Samar Productions, Vulture Design
  Raf of Vulture Design
Text .... BoBeR of Apidya
  Murdock of HVSC Crew, Scene World Magazine, Tropyx
  Odyn of Vulture Design
  Raf of Vulture Design
  Ramos of HVSC Crew, Samar Productions
Charset .... Raf of Vulture Design
Linking .... Raf of Vulture Design
Concept .... Raf of Vulture Design


SIDs used in this release :
Shit(/MUSICIANS/R/Raf/Shit.sid)
Spring Loda Meeting 2k+5(/MUSICIANS/V/V-12/Spring_Loda_Meeting_2k_plus_5.sid)


Contains information on the following event(s) :
Spring Loda Meeting 2k+5  Meeting scrollers

Download :
http://csdb.dk/getinternalfile.php/8097/Loda_100%.prg (downloads: 1865)
http://www.apidya.filety.net/prezentacje/springlodameeting2k 5.rar (downloads: 388)

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by V-12 on 28 August 2005
Yes I was quite angry for Raf that he delayed this release. His part was too easy to code and I could't believed that he cannot do it in one day :) Also shame that we didn't had so much time on that meeting because we wanted to finish it in one day :)) no matter, coool that finally this got released :) and zloooo meen! By the way, lolita wasn't invited for this meeting.
Production Info
Submitted by Raf on 28 August 2005
it was produced way too long by Raf. Murdock finished his part (the second one) within few days , while Raf was delaying the stuff up to beginning of august when all the stuff was actually ready to release but then Odyn Raf and Murdock decided to hold up until symhony to be sure that c64 demo compo will not be cancelled :)

detailed creditz:
all five meeting-people wrote an own scroll-text, additionally:

Bober: He was painting logo with Odyn.
Odyn: was painting logo with Bober ;-)
logo was used in second part.

Murdock: Coded 2nd part and made music for it , blamed Raf all the time for delaying

Raf: he is the man who just wanted to do that shit. he also coded first part , made music for it , also painted the font, wrote texts in first part, painted the "LODA" logo , converted photo, linked and packed all together.

also this lead Raf to improve/code/copy few routines for "69 positions"
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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