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Website :
https://sourceforge.net/projects/deniseemu/
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by KAL_123 on 11 June 2022
changelog 1.1.3:
* added newtronics drive sound profile [thanks to enigma]
* precise FPS counter and speed selection menu
___ define a custom speed
___ define decimal place and refresh interval for FPS counter
* added option to render in a separate thread [threaded renderer]
___ improves VSync for non standard refresh rates, like 50.125 Hz
___ new default setting, because most reliable
* added option for adaptive sync (not to be confused with VRR)
___ automatically selects the best sync option for requested emulation speed
___ outperforms threaded renderer, but it needs more attention
___ first it needs threaded renderer to be disabled
___ need to detect correct refresh rate (use new sync hotkey to confirm if it fits)
___ refresh rate detection works for primary screen only (at the moment)
___ threaded renderer will be enabled automatically if display refresh rate differs from user requested emu speed
___ skips frames when user requested emu speed is a multiple of display refresh rate
* fixed jerky scrolling for Linux and macOS
* added option to change the size of the window in the correct aspect ratio
* added option to emulate in a separate thread besides User Interface
___ unblocked audio/video when browsing the file dialog or moving/sizing window
* fix support for VRR displays (G-Sync/FreeSync)
___ reduce input lag by 20 ms (PAL)
___ don't forget to enabale VRR in your monitor OSD or display software
___ set display refresh rate to maximum
___ don't forget to disable VSync in emulator
___ Linux and macOS don't support VRR in window mode (not an emulator problem)
___ old direct3D9 driver in Denise support it only in exclusive fullscreen
___ use openGL in Windows (supports VRR in window and fullscreen mode)
___ when changing the emu speed, within the VRR interval, the scrolling remains soft
___ without adjusting the display refresh rate you can switch between 50.125 Hz (PAL) and 59.826 Hz (NTSC)
* using revision 1/2 kernals when selecting old VIC's
___ only happens if standard firmware is selected
* show tape content in User Interface
___ start files without manual fast-forward
___ fast-forward to selected file without autostartig it
___ Virtual Device Traps: load tape files (PRG or Turbo Tapes) instantly
* added autofire
___ typical or self-firing continuous fire (superimposed by a press on the fire button)
___ turbo fire for left/right directions (shaking games)
___ adjustable autofire frequency
* added option to allow opposite directions
___ by default, simultaneous pressing of opposite directions (left<>right, top<>down) is ignored
* added support for second fire button (Cheetah Annihilator)
* added tape drive sounds
___ like floppies, you can add your own sound profiles
___ you can send me new profiles and I will integrate them permanently with the next release
* FreeBSD support
* macOS M1 support
* a lot of fixes |
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